Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
+1 status to all saves vs. magic
Ability
Change Shape
(concentrate, occult, polymorph, transmutation) The gosreg takes on the appearance of any Small or Medium humanoid. This doesn't change its Speed or its attack and damage modifiers with its Strikes, but it might change the damage type its Strikes deal (typically to bludgeoning).
Ability
Mind Bolt
(illusion, mental, occult) A gosreg concentrates its field of discordant mental energy and projects it into the mind of an enemy within 60 feet. The target takes 6d6 mental damage (DC 30 basic Will save). On a critical failure, the creature is also confused for 1d4 rounds.
Ability
Occult Innate Spells
DC 30, attack +22; 6th phantasmal calamity, phantom pain; 5th mind probe, sending, subconscious suggestion, synaptic pulse; 4th nightmare, suggestion (×3); 2nd undetectable alignment; Cantrips (6th) mage hand, telekinetic projectile
Ability
Thoughtsense
(divination, mental, occult) The gosreg senses a creature's mental essence as a precise sense with the listed range; it cannot sense mindless creatures with thoughtsense.
Ability
Unsettled Aura
1 status penalty to Will saves.
Offense
Melee
Circumstance: combat round (melee)
jaws +21 [+16/+11] (finesse), Damage 2d10+7 piercing plus 1d10 mental
Trait
Aberration
Aberrations are creatures from beyond the planes or corruptions of the natural order.
Immunity
confused
Language
Aklo
Common
telepathy 100 feet
Undercommon
Perception
darkvision
thoughtsense 60 feet
Resistance
mental 10