Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Constrict
4d8+10 bludgeoning, DC 41
Ability
Grasping Hands
The mutant's various hands stretch and reach out in an attempt to grab nearby creatures. The mutant attempts an Athletics check to Grapple all creatures within 10 feet. The mutant's multiple attack penalty doesn't increase until it has made all the Athletics checks that are part of its Grasping Hands. Creatures that are grabbed are pulled to a space adjacent to the mutant. This is forced movement.
Offense
Melee
Circumstance: combat round (melee)
fist +36 [+32/+28] (agile, reach 10 feet), Damage 6d8+10 bludgeoning plus Grab
Trait
Aberration
Aberrations are creatures from beyond the planes or corruptions of the natural order.
Trait
Mutant
The monster has mutated or evolved, granting it unusual benefits, drawbacks, or both.
Perception
darkvision