Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Attack of Opportunity [Reaction]
The millindemalion can use Hat Toss against the triggering creature instead of making a Strike, making a melee attack roll with a +27 modifier to do so.
Ability
Hat Toss
10-foot circumstance penalty to their Speeds.Tiring Tricorne The target grows sleepy and becomes slowed 1.
Ability
Sneak Attack
A millindemalion deals an extra 4d6 precision damage to flat-footed creatures.
Ability
Unsettling Mind
Attempting to touch the frenetic mind of a millindemalion is a dangerous task. When the millindemalion succeeds at a saving throw against a mental effect, the creature originating that effect takes 4d6 mental damage.
Offense
Melee
Circumstance: combat round (melee)
felt shears +27 [+23/+19] (agile, finesse, versatile S), Damage 2d4+14 piercing plus 1d6 mental
Offense
Ranged
Circumstance: combat round (ranged)
felt shears +27 [+23/+19] (agile, thrown 10 feet), Damage 2d4+10 piercing plus 1d6 mental
Trait
Fey
Creatures of the First World are called the fey.
Item
+1 striking felt shears (as dagger)
Language
Aklo
Common
Sylvan
Perception
low-light vision
Weakness
cold iron 10