Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Motion Sense
The puffball senses motion through vibration and air movement.
Ability
Paralysis
(incapacitation, poison) A creature hit by the puffball's tendril must succeed a DC 28 Fortitude save or become paralyzed. The paralyzed creature can attempt a new save at the end of each of its turns.
Ability
Skull Rot
(poison) Saving Throw DC 28 Fortitude; Maximum Duration 6 rounds; Stage 1 1d8 poison damage plus enfeebled 2 (1 round); Stage 2 2d8 poison damage plus enfeebled 2 and drained 1 (1 round); Stage 3 3d8 poison damage plus enfeebled 2 and drained 2 (1d4 rounds)
Ability
Spore Cloud
(poison) The puffball releases a 30-foot cone of spores that deals 4d8 poison damage (DC 28 basic Fortitude save) to creatures in the cone. Creatures that fail this save are also exposed to skull rot.
Ability
Spore Explosion
When the reaper skull puffball dies, it explodes, dealing 8d8 poison damage to each creature in a 20-foot emanation (DC 28 basic Fortitude save).
Offense
Melee
Circumstance: combat round (melee)
tendril +21 [+16/+11] (finesse, reach 10 feet), Damage 2d12+8 plus paralysis
Trait
Fungus
Fungal creatures have the fungus trait. They are distinct from normal fungi.
Trait
Mindless
A mindless creature has either programmed or rudimentary mental attributes. Most, if not all, of their mental ability modifiers are -5. They are immune to all mental effects.
Immunity
bleed
fatigued
mental
poison
sleep
unconscious
Perception
motion sense 60 feet
no vision
Weakness
fire 10
piercing 10