Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Breath Weapon
(divine, necromancy) The gashadokuro breathes a spray of bone shards in a 30-foot cone. Each creature in the area takes 9d12 piercing damage (DC 36 basic Reflex save). It can't use Breath Weapon again for 1d4 rounds.
Ability
Corpse Consumption
(divine, necromancy) If the gashadokuro kills a creature with Swallow Whole, it immediately regains Hit Points equal to the swallowed creature's level. As long as the gashadokuro still exists, creatures consumed in this way can't be resurrected except by wish or a similarly powerful effect.
Ability
Starvation Aura
(aura, divine, mental, necromancy) 60 feet. Any creature that ends its turn in the aura feels the intense pain of starvation and must attempt a DC 32 Fortitude save. On a failure, the creature becomes fatigued and takes 7d6 damage. The damage and fatigue a creature takes from this aura can't be healed until the affected creature has eaten a full meal.
Offense
Ability
Elite gashadokuro
Offense
Melee
Circumstance: combat round (melee)
jaws +29 [+24/+19] (reach 10 feet), Damage 3d12+16 piercing plus Grab
Offense
Swallow Whole
Large, 3d10 bludgeoning, Rupture 26
Trait
Undead
Once living, these creatures were infused after death with negative energy and soul-corrupting evil magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by positive energy, are healed by negative energy, and don't benefit from healing effects.
Immunity
death effects
disease
paralyzed
poison
unconscious
Language
(can't speak any language)
Common
Perception
darkvision
Resistance
cold 10
electricity 10
fire 10
piercing 10
slashing 10