Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
+1 status to all saves vs. evil
Ability
Anchored Soul
The stone lion is mystically bonded to its bonded vessel and must remain within 1 mile of it. Some might be further restricted to the location it guards.
Ability
Bonded Vessel
The condition of a stone lion's vessel dictates the lion's maximum Hit Point value. Undamaged, the vessel is an object with 50 Hit Points (BT 25). When the stone lion is in spirit form, damaging it doesn't hurt the vessel, but damaging the vessel deals an equal amount of damage to the stone lion. When the stone lion Inhabits its Vessel, they're a single target, and damage reduces the Hit Points of both the stone lion and the vessel. If the vessel is broken, the stone lion can still fight normally while inhabiting it and suffers no ill effect, but if the vessel is ever destroyed, the stone lion is instantly slain and can't reconstitute.
Ability
Divine Innate Spells
DC 21; 3rd dream message; 1st detect alignment (at will; evil only)
Ability
Reconstitution
(divine, necromancy) When the stone lion reaches 0 Hit Points, its spirit dissipates. If its bonded vessel is intact, the stone lion re-forms in this vessel after 2d4 days, fully healed. If the vessel is broken, it must first be Repaired, after which the stone lion reforms in 3d4 days.
Trait
Celestial
Creatures that hail from or have a strong connection to the good-aligned planes are called celestials. Celestials can survive the basic environmental effects of planes in the Outer Sphere.
Immunity
disease
paralyzed
petrified
poison
Language
Common
telepathy 60 feet
Perception
darkvision
Resistance
physical 5 (except bludgeoning)