Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
+1 status to all saves vs. magic
Ability
Infest Environs
Circumstance: The terotricus is in a swamp or forested area.
Frequency: once per day
The terotricus drains nutrients from nearby trees and undergrowth while simultaneously infesting them with fungal growth. All non-magical plant life (though not plant creatures) within a 60-foot emanation withers and sprouts foul mold and slimy mushrooms, removing any cover and concealment provided by trees and undergrowth. The terotricus is healed 200 Hit Points.
Ability
Spore Blight
(disease) Plants and fungi are immune. Saving Throw Fortitude DC 40; Stage 1 enfeebled 2 (1 day); Stage 2 enfeebled 4 and slowed 1 (1 day); Stage 3 controlled by the terotricus (as dominate; 5d8 days); Stage 4 dead.
Ability
Spore Cloud
(aura, disease); 30 feet. A creature entering the aura or starting its turn there is exposed to spore blight.
Ability
Sticky Spores
10-foot status penalty to all its Speeds for 1 minute. On a critical failure, the creature is immobilized until it Escapes (DC 40).
Offense
Melee
Circumstance: combat round (melee)
tentacle +37 [+32/+27] (chaotic, evil, magical, reach 20 feet), Damage 4d10+16 bludgeoning plus 2d6 chaotic, 2d6 evil, and Improved Grab or Improved Push 20 feet (40 feet on a critical hit)
Offense
Ranged
Circumstance: combat round (ranged)
spores +37 [+32/+27] (chaotic, evil, magical, range increment 80 feet), Damage 4d8+6 poison plus 2d6 chaotic, 2d6 evil, spore blight, and sticky spores
Trait
Fungus
Fungal creatures have the fungus trait. They are distinct from normal fungi.
Immunity
controlled
disease
paralyzed
sleep
Language
Abyssal
Elven
Sylvan
Perception
darkvision
tremorsense (imprecise) 120 feet
Resistance
fire 15
Weakness
cold 15
cold iron 15
good 15
slashing 10