Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
+1 status to all saves vs. magic
Ability
Archon's Door
Once per day, if an archon sees another creature cast dimension door, the archon can use dimension door (heightened to 5th level) within 1 round to attempt to follow that creature to the maximum distance of the archon's dimension door. If the archon's dimension door has enough distance, the archon appears the same distance and direction from the creature as before either creature used dimension door.
Ability
Divine Innate Spells
DC 34; 7th heal (×2), sound burst; 6th heroism, zealous conviction; 5th banishment, breath of life; 4th dimension door (at will); 3rd circle of protection (against evil only; ×2); Cantrips (6th) message; Constant (5th) tongues
Ability
Kind Word
(auditory, divine, emotion, enchantment, linguistic, mental) The trumpet archon offers an ally praise or encouragement. The archon attempts to counteract one emotion effect on the ally (with a counteract modifier of +24), and the archon and the ally both gain a +1 status bonus to attack rolls and saving throws for 1 round.
Ability
Retributive Strike [Reaction]
Ability
Trumpet Blast
(auditory, divine, emotion, enchantment, mental) The trumpet archon blows mightily on their horn, creating a tone of such beauty and grandeur those who hear it are paralyzed in awe. Non-archons within 100 feet must attempt a DC 34 Fortitude save. They are temporarily immune for 10 minutes. Critical Success The creature is unaffected. Success The creature is flat-footed. Failure The creature is stunned 1 and flat-footed as long as it's stunned. Critical Failure The creature is paralyzed for 1 round.
Offense
Melee
Circumstance: combat round (melee)
bastard sword +29 [+24/+19] (good, magical, versatile P), Damage 2d12+13 slashing plus 2d6 sonic and 1d6 good
Trait
Archon
Members of this family of celestials are the protectors of Heaven and are lawful good. They have darkvision and a weakness to evil damage.
Trait
Celestial
Creatures that hail from or have a strong connection to the good-aligned planes are called celestials. Celestials can survive the basic environmental effects of planes in the Outer Sphere.
Item
+1 resilient full plate
+2 striking bastard sword
virtuoso trumpet
Language
Draconic
Infernal
tongues
Perception
darkvision
Resistance
sonic 15
Weakness
evil 15