Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Catch Rock
Ability
Piercing Shot
The wood giant shoots an arrow at a target so that it glances off the first target to strike another target behind the first one. The wood giant chooses two targets in a direct line, one of which must be giving lesser cover to the other, then makes a single ranged Strike with its longbow against both targets. This attack ignores the lesser cover the first target provides to the second. The wood giant rolls damage only once, and applies it to each creature it hits. Piercing Shot counts as two attacks for the wood giant's multiple attack penalty.
Ability
Primal Innate Spells
DC 23; 4th speak with plants; 3rd earthbind; 2nd entangle, tree shape; Constant (2nd) pass without trace, speak with animals
Ability
Throw Rock
Offense
Melee
Circumstance: combat round (melee)
shortsword +17 [+13/+9] (agile, reach 10 feet, versatile S), Damage 1d8+11 piercing
Offense
Ranged
Circumstance: combat round (ranged)
composite longbow +18 [+13/+8] (deadly d10, range increment 100 feet, reload 0, volley 30 feet), Damage 1d8+8 piercing
Trait
Giant
Giants are massive humanoid creatures.
Trait
Humanoid
Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
Item
+1 composite longbow (20 arrows)
hide armor
shortsword
Language
Common
Jotun
speak with animals
Sylvan
Perception
low-light vision