Size:
Large
Type:
Giant
Form:
biped
Temper:
aggressive, beligerent, brutish
# App:
1-6 (2-12)
Lair:
Diet:
Combat Dice:
0
Hit Points:
0
Attack Rank:
0
Passive Defense:
0
Active Defense:
Damage Reduction:
0
Role:
brute
Ground:
90
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:

Actions/Abilities/Traits:
(BECMI)
Actions/Abilities/Traits: (BECMI)
Action
1 club
By weapon +2

Actions/Abilities/Traits:
(D&D 5e)
Actions/Abilities/Traits: (D&D 5e)
Action
Greatclub
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Action
Javelin
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 12 (2d6 + 5) piercing damage.
Special
Brute
A melee weapon deals one extra die of its damage when the ogre brute hits with it (included in the attack).

Actions/Abilities/Traits:
(OSE)
Actions/Abilities/Traits: (OSE)
Action
club
1 * club (1d10)
Special
Sack
Outside of the lair, carry a sack containing 1d6 * 100gp.
Special
Hate neanderthals
Attack on sight.

Actions/Abilities/Traits:
(Pathfinder 1e)
Actions/Abilities/Traits: (Pathfinder 1e)
Action
Feat 1
Iron Will
Action
Feat 2
Toughness
Action
Melee 1
greatclub +7 (2d8+7)
Action
Ranged 1
javelin +1 (1d8+5)

Actions/Abilities/Traits:
(Pathfinder 2e) (Ogre Boss)
Actions/Abilities/Traits: (Pathfinder 2e) (Ogre Boss)
Ability
Attack of Opportunity
Ability
Bellowing Command
(auditory, fear, linguistic) The ogre boss issues a command to hasten their fellows. Each ogre ally who hears and understands this command becomes quickened until the end of that ally's next turn, but can use the extra action only to Step or Stride.
Ability
Sweeping Hook
Circumstance: Trigger: The ogre boss successfully Trips a creature using an ogr
The ogre boss makes an ogre hook Strike against the creature they tripped.
Offense
Melee
Circumstance: combat round (melee)
ogre hook +19 [+14/+9] (deadly 1d10, reach 10 feet, trip), Damage 1d10+11 piercing
Offense
Ranged
Circumstance: combat round (ranged)
javelin +12 [+7/+2] (thrown 30 feet), Damage 1d6+11 piercing
Trait
Giant
Giants are massive humanoid creatures.
Trait
Humanoid
Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
Item
+1 ogre hook
breastplate
javelin (6)
Language
Common
Jotun
Perception
darkvision

Actions/Abilities/Traits:
(Pathfinder 2e) (Ogre Glutton)
Actions/Abilities/Traits: (Pathfinder 2e) (Ogre Glutton)
Ability
Glutton's Feast
If the ogre glutton damages a living creature with their jaws Strike, they gain 1d4 temporary Hit Points for 1 minute.
Ability
Glutton's Rush
The ogre glutton Strides twice and makes a jaws Strike. If they damage a living creature with this Strike, the temporary Hit Points they receive from Glutton's Feast is increased to 2d4.
Offense
Melee
Circumstance: combat round (melee)
greataxe +14 [+9/+4] (reach 10 feet, sweep), Damage 1d12+8 slashing
Offense
Swallow Whole
Small, 2d4+4 bludgeoning, Rupture 14
Trait
Giant
Giants are massive humanoid creatures.
Trait
Humanoid
Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
Item
greataxe
leather armor
Language
Jotun
Perception
darkvision

Actions/Abilities/Traits:
(Pathfinder 2e) (Ogre Hurler)
Actions/Abilities/Traits: (Pathfinder 2e) (Ogre Hurler)
Ability
Toss Kobold
Circumstance: A kobold is within 10 feet of the ogre;
The ogre picks up the kobold and hurls it at another creature within 30 feet. This ranged Strike has a +14 attack modifier and deals 2d8+6 bludgeoning damage. The kobold takes half the damage dealt to the target and is prone.
Offense
Melee
Circumstance: combat round (melee)
fist +14 [+9/+4] (reach 10 feet), Damage 2d6+8 bludgeoning plus Grab
Offense
Ranged
Circumstance: combat round (ranged)
spear +9 [+4/-1] (thrown 20 feet), Damage 1d6+8 piercing
Trait
Giant
Giants are massive humanoid creatures.
Trait
Humanoid
Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
Item
spear (3)
Language
Draconic
Jotun
Perception
darkvision

Actions/Abilities/Traits:
(Pathfinder 2e) (Ogre Warrior)
Actions/Abilities/Traits: (Pathfinder 2e) (Ogre Warrior)
Offense
Melee
Circumstance: combat round (melee)
ogre hook +12 [+7/+2] (deadly 1d10, reach 10 feet, trip), Damage 1d10+7 piercing
Offense
Ranged
Circumstance: combat round (ranged)
javelin +6 [+1/-4] (thrown 30 feet), Damage 1d6+7 piercing
Trait
Giant
Giants are massive humanoid creatures.
Trait
Humanoid
Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
Item
hide armor
javelin (6)
ogre hook
Language
Jotun
Perception
darkvision
Frightful humanoids, 8-10' tall, dressed in animal hides. Often dwell in caves.
OSE