Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Horrifying Screech
(auditory, emotion, fear, mental) The zombie owlbear unleashes a broken, snarling screech that unnerves those who hear it. Each creature in a 60-foot emanation must attempt a DC 19 Will save. Regardless of the result, creatures are temporarily immune for 1 minute. Critical Success The creature is unaffected. Success The creature is frightened 1. Failure The creature is frightened 2. Critical Failure The creature is fleeing for 1 round and frightened 3.
Ability
Slow
A zombie owlbear is permanently slowed 1 and can't use reactions.
Offense
Ground Slam
Circumstance: The zombie owlbear has a creature grabbed or restrained with its
The zombie owlbear repeatedly slams the creature into the ground. This deals 1d10+7 bludgeoning damage (DC 20 basic Fortitude save). On a critical failure, the creature is stunned 1, and on a critical success the creature is no longer grabbed or restrained.
Offense
Melee
Circumstance: combat round (melee)
talon +12 [+7/+2], Damage 1d10+7 piercing plus Grab
Trait
Mindless
A mindless creature has either programmed or rudimentary mental attributes. Most, if not all, of their mental ability modifiers are -5. They are immune to all mental effects.
Trait
Undead
Once living, these creatures were infused after death with negative energy and soul-corrupting evil magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by positive energy, are healed by negative energy, and don't benefit from healing effects.
Trait
Zombie
These undead are mindless rotting corpses that hunger for living flesh.
Immunity
death effects
disease
mental
paralyzed
poison
unconscious
Perception
darkvision
Weakness
positive 10
slashing 10