WARRIOR OF FAITH

GRELDON MILES
Protector and healer, he can destroy evil with the power of his faith alone.


CLERIC PROFILE & LEVEL PROGRESSION

LEVEL : 12
AGE : 31
SEX : M
HIT POINTS : 35
STRENGTH : 9
DEXTERITY : 6
INTELLIGENCE : 15
CONSTITUTION : 10
WISDOM : 12
CHARISMA : 17
LV13 : +4 HP
LV14 : +4 HP, Mace LV2
LV15 : +4 HP
LV16 : +4 HP
LV17 : +4 HP, Mace LV3
  Greldon learns Holy Word
  Miles learns Earth Quake
LV18 : +4 HP
LV19 : +4 HP
LV20 : +4 HP, Mace LV4
LV21 : +4 HP
LV22 : +4 HP


CLERIC SPELLBOOK

 


CLERIC ABILITIES

Turn Undead + Instantly destroys every undead on-screen. No experience gain though.
Normal Combo 3 mace strikes, 1 Side Kick.
Launch & Smash + The Cleric bats the enemy upward and smashes him down.
Crescent Slash + A swift mace slash with excellent range.
Floor Slide + The Cleric slides along the floor to pick several items at once.
Side Kick Hold and release A sideway kick that knocks down enemies.
Power Attack + A single powerful mace strike with start-up lag.
Coup de Grace Tap rapidly Must be near a fallen enemy to attack repeatedly.
Sky Slash In air, A jumping aerial attack with the mace.
Windripper Slash In air, + The Cleric strikes outward in the air against rear attacks.
Skydiving Stab In air, + The Cleric falls to the ground with the sword angled down.
Dash or Runs in the specified direction with a burst of speed.
Dash Attack Dash, then A swift mace swing during the dash.
Long Jump Dash, then A jump that has a longer range than normal.
Guard + hold The Cleric holds up the shield to defend from physical attacks.
Crouch + hold The Cleric crouches down to avoid high-level attacks.
Backstep + tap twice The Cleric hops backward to avoid attacks.


PLAYER SELECT


© 1996 CAPCOM Co. Ltd., Tactical Studies Rules