ITEM ONLY SKILLS
Aside from the regular character skills, Median XL: Ultimative features a variety of item-only skills. Some are so powerful and devastating that the human mind cannot learn or comprehend them. Others were abandoned in favour of new and stronger magic, but are still useful for adventurers looking for a solution to a particular problem.
Some of these can be cast much like regular skills when you equip the item that grants the skill. Others are triggered by items. Either way, these skills enable you to create a character like no other!
See THIS PAGE for a complete list of oskills and charged oskills on items (no descriptions).
Spell scaling
Item-only elemental spells gain a damage bonus from energy, just like regular elemental spells.
NOTE: Some Item-only skills are not listed yet on this page.
CASTABLE SKILLS
Which class do I need?
The icons tell you which classes can get the skill as oskill (eg. +4 to Flash), allowing you to cast the skill like a regular character skill.
Other classes may be able to get the skill as charges on an item or as a chance to cast skill.
Amazon
Assassin
Barbarian
Druid
Necromancer
Paladin
Sorceress
Name | Icon | Effect |
---|---|---|
ANCIENTS' HAND |
Effect: melee attack that sends a shockwave explosion through the ground | |
BLOODSPEAKER'S MARK |
Effect: melee attack that summons bloodknights with a Tremor attack | |
CAUTIOUS STRIKE |
Effect: dual wield attack that raises defence and reduces damage taken | |
CHERUB STRIKE |
Effect: retaliatory attack that manifests an angel that attacks enemies | |
CLAW TORNADO |
Effect: melee attack that unleashes weapon damage twisters | |
CLOBBER |
Effect: melee attack that hits faster, does more damage and knocks back | |
CONQUEST |
Effect: melee attack that temporarily turns you invulnerable | |
DANSE MACABRE |
Effect: a fierce spinning attack | |
FERAL STRIKE |
Effect: melee attack that increases your speed after striking | |
FOWL FIGHT |
Effect: melee attack that unleashes homing chickens | |
GOREFEST |
Effect: melee attack that splatters the area with damaging guts and blood | |
HAMSTRING |
Effect: melee attack that adds stun damage to subsequent attacks | |
HARVEST |
Effect: whirling necromantic melee attack of death | |
MEDUSA |
Effect: melee attack that summons water snakes that attack enemies | |
OVERPOWER |
Effect: melee attack that hits the target multiple times | |
RAVAGE |
Effect: multiple very fast melee attacks against all enemies | |
ROCK SHOCK |
Effect: melee attack that produces a rock that bounces off enemies | |
SPIN TO WIN |
Effect: Demaciaaaaaaaa!!! | |
SPIRAL DANCE |
Effect: melee attack that emits a circle of whirling spirits | |
SUNBURN |
Effect: melee attack that blinds enemies around the target | |
THORN FIELD |
Effect: melee attack that summons a ripple of spiked roots | |
TIME STRIKE |
Effect: melee attack that hits again after a short delay | |
WHIRLPOOL |
Effect: melee attack that creates a devastating vortex | |
ARROW SWARM |
Effect: shoot multiple zigzagging arrows | |
AMBUSH |
Effect: hidden archers randomly fire arrows from a distance | |
CYCLONE |
Effect: shoot a zigzagging blast of wind from your bow | |
DEATHSTRIKE |
Effect: crossbow attack that calls down an energy blast | |
GUIDED CHAIN |
Effect: arrow that pierces and tracks down random enemies | |
O.H.M.A.N. |
Effect: shoot an Orb of Homing Multishot Arrow Novas! | |
SCATTERSHOT |
Effect: arrow that pierces and unleashes shock novas | |
SILVER DART |
Effect: crossbow bolt that pierces and splits on impact | |
SQUALL GUST |
Effect: shoot a wall of clouds from your bow | |
TANTRUM |
Effect: shoots shrapnel from your bow in all directions around you | |
WRAITH ARROW |
Effect: arrow that unleashes magical homing spirits on striking | |
MAELSTROM |
Effect: javelin that emits multiple novas while in flight | |
SUNSPEAR |
Effect: javelin that bounces off the target, stunning enemies in its path | |
SHADOW BLADE |
Effect: throwing knife that inflicts lethal magic damage | |
HAWK TALONS |
Effect: landmine that explodes with a flurry of throwing axes | |
ATMG SENTRY |
Effect: sentry that fires a machine gun at nearby enemies | |
BLADE BARRIER |
Effect: spiked wall that fragments on contact, dealing weapon damage | |
DEATH SHARDS |
Effect: detonates a corpse, sending out a weapon damage spike blast | |
DISCO INFERNO |
Effect: kills your enemies deader than disco! | |
GUARD TOWER |
Effect: summons a tower that shoots arrows at enemies | |
SLICER BLADE |
Effect: magnetically suspends spinning blades in front of you | |
SMG |
Effect: fires a machine gun at your target | |
SOULSHATTER |
Effect: kills target minion and emits a nova shockwave of damage | |
TIME WAVE |
Effect: triggers a Time Strike attack against all enemies | |
WYRD |
Effect: spirit of the dead that unleashes multiple weapon damage novas | |
APOCALYPSE |
Effect: causes nearby enemies to burst into hellfire | |
BLOODSTAR |
Effect: burning blood missile that knocks the target back | |
CATACLYSM |
Effect: nova of exploding fireballs | |
DEATH BLOSSOM |
Effect: melee attack that emits a nova of fire | |
FIRE CASCADE |
Effect: cast fireballs at all nearby targets | |
FIRE FOUNTAIN |
Effect: scatters explosive volcanic bombs around you | |
HOLY TRAP |
Effect: places a landmine that explodes with holy fire | |
IMMOLATION BOMB |
Effect: places a fireball bomb at the target spot | |
METEOR SHOWER |
Effect: devastating bombardment of meteors on a wide area | |
PATH OF FLAMES |
Effect: periodically creates a pool of flames | |
PENTAGRAM |
Effect: cast an expanding pentagram of hellfire | |
PHOENIX WAVE |
Effect: wide advancing wall of flame | |
POWDER KEG |
Effect: throw a barrel of gunpowder with a burning fuse | |
PYROCLASTIC FLOW |
Effect: massive rolling wave from a distant volcanic eruption | |
RAIN OF BOMBS |
Effect: bombards target area with a hail of explosives | |
RUNE OF FIRE |
Effect: rune trap that explodes when triggered | |
SPLITFIRE |
Effect: casts powerful fireballs to your left and right | |
WRATH |
Effect: expanding circle of holy stones | |
AVALANCHE |
Effect: two parallel rolling clouds of ice | |
CHUREL |
Effect: gravestone that emits homing frost spirits | |
COLD FEAR |
Effect: nova of icy terror that makes enemies flee | |
CONE OF COLD |
Effect: short ranged but deadly blast of ice | |
COUNTDOWN |
Effect: use target as focus for a delayed cold explosion | |
CRYO BEAM |
Effect: freeze laser with a chance to annihilate the target | |
FROSTFIRE WAVE |
Effect: multiple homing waves of ice flame | |
FROZEN CROWN |
Effect: missile that emits a cold circle around the target on impact | |
FROZEN SOUL |
Effect: cast a freezing orb at a random nearby enemy | |
GLACIAL NOVA |
Effect: nova of ice that freezes all enemies | |
HAILSTORM |
Effect: targets an enemy and rains down ice | |
ICE BEAM |
Effect: cast a piercing beam of ice and frost | |
ICE BOLT NOVA |
Effect: nova of powerful ice bolts | |
ICE WHIRL |
Effect: cast multiple whirling loops of frost at your enemies | |
RUNE OF ICE |
Effect: rune trap that freezes the enemy when triggered | |
SHACKLES OF ICE |
Effect: freezes target solid in a large block of ice | |
SHADOW AVATAR |
Effect: floating avatar that unleashes waves of ice flame | |
WINTER AVATAR |
Effect: floating apparition that blasts the area with frost novas | |
ELECTROBOLT |
Effect: piercing bolt of lightning that leaves a wake of energy | |
FLASH |
Effect: short ranged electrical radius blast | |
LIGHTNING ARENA |
Effect: periodically creates a circular stun fence of lightning | |
LIGHTNING WALL |
Effect: wall of lightning that disintegrates when touched | |
NOVA BOMB |
Effect: places a nova bomb at the target spot | |
SHOCK FLOWER |
Effect: melee attack that unleashes an electrical shockwave | |
STATIC LANCE |
Effect: lightning missile that emits charged bolts on impact | |
STATIC SPIKE |
Effect: emits a large number of charged bolts in all directions | |
STATIC WARD |
Effect: cast on a minion, emits charged bolts from the minion | |
STORMFRONT |
Effect: throw multiple lightning bolts that explode on impact | |
SUPERNOVA |
Effect: gigantic nova that does more damage at close range | |
VORTEX |
Effect: whirling maelstrom of lightning damage around target point | |
AMATOXIN |
Passive effect: adds poison damage to weapon attacks, 1/4 of Curare | |
BLACK LOTUS STRIKE |
Effect: melee attack that emits a nova of poison | |
DEVOURING CLOUD |
Effect: advancing poison cloud that leaves deadly acid puddles | |
DISEASED CATTLE |
Effect: gates in hexed cows that emit disease | |
EMERALD PRISON |
Effect: surrounds target enemy with poison filled glass spheres | |
PUNISHER |
Effect: slow moving death bolt of poison | |
RAZOR SPINES |
Effect: slams a ripple of poisoned spines through the ground | |
VENOMOUS SPIRIT |
Effect: slow moving poisonous spirit of death | |
BLAST WAVE |
Effect: multiple blast novas that stun and knock back enemies | |
DEATH RAY |
Effect: press and hold button to emit a deadly energy ray | |
DISINTEGRATE |
Effect: radius blast of deadly energy that slays nearby enemies | |
ENERGY BEAM |
Effect: cast a piercing beam of magic damage | |
EXORCISM |
Effect: melee attack that inflicts magical damage over time that spreads | |
HAIL OF STONES |
Effect: stone your enemies with a bombardment of thrown rocks | |
ORB OF ANNIHILATION |
Effect: deadly energy orb that emits bolts at nearby enemies | |
PAIN SPIRIT |
Effect: spirit tracks random enemy and deals magic damage | |
PSICROWN |
Effect: circle of bouncing ectoplasmic bolts dealing mana-based damage | |
RAVEN FLIGHT |
Effect: flock of ravens passes through the area, dealing damage on the way | |
RUNE OF MANA |
Effect: places a mine that steals mana and deals damage based on mana lost | |
SEARING ORB |
Effect: orb of holy light that explodes at the target point | |
TYPHOON SENTRY |
Effect: trap that casts wind blasts that knock enemies around | |
BLOOD FLASH |
Effect: short ranged radius blast that steals life | |
DEATH COIL |
Effect: bolt that steals life and does damage based on life stolen | |
MANA COIL |
Effect: bolt that steals mana and does damage based on mana stolen | |
BLOOD FURY |
Effect: increases spell damage but slowly drains life | |
BLOODY MARY |
Effect: grants a vitality bonus to apples | |
DARK POWER |
Effect: grants damage and crushing blow to the party | |
DEMONIC SPEED |
Effect: increases run speed but makes you vulnerable to damage | |
HOUNFOR |
Effect: ritual circle that amplifies spells cast inside | |
INNER FIRE |
Effect: heal yourself with the power of fire | |
LIGHTNING SHIELD |
Effect: casts a retaliatory shield of lightning on the party | |
PAGAN HEART |
Effect: grants an energy bonus to apples | |
RAVEN HEART |
Effect: increases cold spell damage but slowly drains life | |
VANQUISH |
Effect: briefly grants a major boost to all damage | |
CRANE STANCE |
Stance effect: increases damage and grants avoidance | |
KRAKEN STANCE |
Stance effect: adds elemental damage to weapon attacks | |
BANISH |
Curse effect: reduced life of the cursed by a percentage | |
NIGHTMARE |
Curse effect: cursed enemies move slower and miss more often | |
CHARM |
Effect: converts enemies to fight for you | |
DIRE CHARM |
Effect: converts a random number of enemies for a random length of time | |
DOMINATE |
Effect: long lasting single target charm spell | |
BODY OF THE SAVIOR |
Effect: summons the corpse of Akarat to resurrect! | |
CALL LEPRECHAUN |
Effect: summons a mischievous nature spirit to charm | |
CALL TREEWARDEN |
Effect: summons a hostile treant creature to charm | |
CHAMPIONS OF THE SUN |
Effect: summon golden spearwomen with a defensive aura | |
GOLDEN CALF |
Effect: cow statue that attracts enemies and blinds attackers | |
SUMMON AVALANCHE |
Effect: summon a dangerous cold demon | |
SUMMON BANE MONSTER |
Effect: summon a demon with a Flash attack | |
SUMMON DARKLINGS |
Effect: summon large numbers of insectoid minions | |
SUMMON DAYSTAR |
Effect: summon a dark priest with an Angelfire attack | |
SUMMON FALLEN |
Effect: summon numerous little useless fallen ones | |
SUMMON GLOWING FUNGUS |
Effect: summon a mushroom fiend with a wide lightning attack | |
SUMMON OVERLORD |
Effect: overseer that increases the size of your necromantic army | |
SUMMON SHOCK BEAST |
Effect: summon an ape with a melee attack and Lightning Wall | |
SUMMON SHREDDER |
Effect: summon a demon with a Frozen Orb attack | |
SUMMON SINNER |
Effect: summon a fire demon with a Pyroblast attack | |
SUMMON SIRENS |
Effect: summon female shadows that may charm enemies | |
SUMMON THUNDER BEAR |
Effect: bear with Shower of Rocks attack | |
TOTEMBOUND GUARDIAN |
Effect: minion that gains strength when near totems | |
DEAD WALL TOTEM |
Totem effect: raises an army of zombies | |
DEVIL'S FANG TOTEM |
Totem effect: raises an army of asatruar | |
ELEMENTAL TOTEM |
Totem effect: increases elemental damage | |
EXPLODING TOTEM |
Totem effect: does nothing until destroyed, then stuns enemies | |
FEAR BOMB TOTEM |
Totem effect: casts a nova of terror, then self-destructs | |
MANA TIDE TOTEM |
Totem effect: regenerates mana | |
DARK SUMMONING |
Effect: summons a random monster, or in some places, an ancient evil... | |
JITAN'S GATE |
Effect: burst from the ground at the target location | |
PURIFY |
Effect: use this spell to kill Assur in Duncraig! | |
SUMMON EDYREM |
Effect: summon ancient nephalem spirits, the enemies of the Triune... |
Trigger Only Skills
Name | Effect | |
---|---|---|
ARROW | Effect: shoot an arrow at your target | |
JAVELIN | Effect: throw a javelin at your target | |
THROWING KNIFE | Effect: throw a knife at your target | |
FLURRY OF JAVELINS | Effect: unleashes a barrage of javelins in random directions | |
JAVELIN NOVA | Effect: throw a nova of javelins | |
HAMMERTIME | Effect: blasts a stream of Thunder Hammer bolts at a random foe | |
SPIKE NOVA | Effect: nova of spikes that deal weapon-based damage | |
THUNDER HAMMER | Effect: hammer that deals weapon-based damage | |
THUNDER WAVE | Effect: throw multiple Thunder Hammers | |
CRATER | Effect: emits multiple fire novas from target point | |
DEATH OF A GOD | Effect: corpse goes up in a blaze of holy fire | |
FIRE BOLT NOVA | Effect: casts a nova of firebolts | |
FIRE CANNONADE | Effect: unleashes a stream of firebolts at a random target | |
FIRE SPLASH | Effect: creates a burning fire around the point of explosion | |
FROG PRINCE | Effect: summon a fairy prince that casts frost novas | |
SHADOWSTORM | Effect: swarm of homing shadow bolts that inflict cold damage | |
STATIC TRAP | Effect: corpse trap that emits stunning electricity when touched | |
TRINITY NOVA | Effect: casts a nova of fireballs, shock bolts and freeze bolts | |
DEATH STAR | Effect: slow moving poison missile | |
DEATH SPIRAL | Effect: slowly rotating beam of total annihilation | |
MIRV | Effect: multiple independent nukes are launched at nearby points | |
SLAYER BOLT | Effect: magical bolt similar to the bolts cast by the Slayer skill | |
CELERITY | Effect: temporarily increases run speed and grants freeze immunity | |
GIFT OF CELERITY | Curse effect: party version of the Celerity spell | |
GIFT OF INNER FIRE | Curse effect: party version of the Inner Fire spell | |
GIFT OF THE WILD | Curse effect: party version of the Mark of the Wild spell | |
GIFT OF VANQUISHING | Curse effect: party version of the Vanquish spell | |
LIFEBLOOD | Effect: slowly regenerates all your lost life over time | |
RUST STORM | Curse effect: reduces defence and velocity of the cursed | |
DEMON BLOOD AURA | Aura effect: increases life, life regeneration and elemental damage | |
CALL BLOOD GOLEM | Effect: summons a hostile monster, a golem with a ranged attack | |
CALL HENCHMEN | Effect: summons a hostile monster, one of Belial's angry rats! | |
CALL NECROBOT | Effect: summons a hostile monster, a robot with lazorguns | |
PANDEMONIUM | Effect: unleashes hell in the form of 44 hostile elite monsters |