Chapter 3 - Marine Strategies
Smartgun Faster than the pulse rifle and sporting the ability to carry more in a single clip, the smartgun is a weapon of choice in later levels of the Marine campaign. But, that's not even its best feature; the smartgun can be set to both track and free mode. When used in tracking mode, your crosshair will follow any enemy that approaches from the front. While it's sometimes difficult to take down fast-moving Aliens, it at least lets you know that an Alien is approaching from the front. Against the surprise-happy Aliens, getting that knowledge of an oncoming attack can mean the difference between life and death. After you've got a sight on the incoming Alien, you probably should switch the smartgun back to free mode, which means wherever you point the weapon, that's where it'll shoot. Dishing out a comparable amount of damage to the pulse rifle, the smartgun is best used against the standard Alien foe. Flame thrower SADAR Don't waste ammunition against standard Aliens or simple Facehuggers; save the rockets for the tough guys, like the Predator or the Praetorian. Like the pulse rifle's secondary grenade function, don't stand too close to the blast or you'll find yourself exploding with your enemy. Finally, aim for the feet or the ground just around the enemy you're firing at. It's quite difficult to get an accurate shot on the head or the chest; if you aim at the feet or the ground, you'll either hit directly or cause blast radius damage to the foe.
|