Index
Force Suppression

Force Cost: 25
Restricted By Armor
Suppression sounds like a good deal on the surface: when used, it can strip your opponent of any number of beneficial powers that they may have activated on themselves, such as an aura, or valor. Unfortunately, for the purposes of the game, you'll only be able to remove speed and Force resistance from your opponents, since you won't be facing off against any Light side Jedi during your journey. What's more, very few Dark Jedi seem to actually use the speed skill, so that, at its core, this power is really only good for removing Force resistance. This is still important for Dark side Jedi, who will be relying on powers like drain life and Force lightning, but Light side Jedi won't have to worry as much about an enemy's resistance to their powers, since so few of them target opponents

RankPrerequisitesEffect
Force SuppressionLevel 9
  • Removes first and second ranks of speed, aura, valor, but only the first rank of energy resistance and Force resistance.
  • No save
Force BreachLevel 15
  • Removes all ranks of speed, aura, valor, energy Resistance, and Force resistance.
  • No save

Throw Lightsaber

Force Cost: 20
While throwing your lightsaber around might sound like a good substitute for a ranged attack for Jedi, in truth, the range restriction means that it will only be useful if your character is standing a ways away from his or her target, which means that this power is usually worse than useless in a duel. The damage is decent enough, but not so overwhelming that you would be better using this power than, say, reserving the Force points for an emergency cure.

This power may come in handy, though, if your PC is a former scoundrel who still settles matters with a ranged weapon. If you still use a blaster weapon in battle, then you're unlikely to be powerful enough to go toe-to-toe with a Dark Jedi, but even if you have Jedi teammates who are able to take down opposing Jedi, you'll still usually be unable to fire your weapon at the enemy, since half of them will just be deflected away anyway. In this instance, it might be worth your while to be able to throw your lightsaber, especially since it always hits. If you upgrade it to the second rank, then you'll be able to have your NPC party members engage Jedi at close range, while you sit back and send your lightsaber into the fray every round, with minimum risk to yourself.

RankPrerequisitesEffect
Throw LightsaberLevel 1Attacks one target more than five meters away; deals 1-6 damage for every two levels of your character
Advanced Throw LightsaberLevel 9Attacks three targets more than five meters away; deals 1-6 damage for every two levels of your character