Index
Burst of Speed

Force Cost: 20
Restricted By Armor
It's difficult to underestimate the utility of speed. If all it did was allow you to travel through KOTOR's massive outdoor levels and towns at twice the speed, it'd probably still be worth spending a feat on. As it is, it doesn't just reduce your travel time; it also gives you a defense bonus, and, most importantly, gives you free, unpenalized extra attacks per turn. All other things being equal, there's nothing you can do to your character to make him or her more powerful in combat that's quite as efficacious as adding more attacks per round; that's why flurry and rapid shot are so useful, and that's why it's difficult to imagine why any Jedi wouldn't want to get burst of speed up to its third rank as soon as possible. Although it only lasts for 36 seconds, that's about as long as most normal encounters will last anyway, and against Jedi, it's a simple matter to queue up another speed once the first one fades away. Just be sure you don't attempt to activate speed while another instance is already active; this just wastes your Force points, since you can't extend an active speed by using the power again.

RankPrerequisitesEffect
Burst of SpeedLevel 1Double movement speed; +2 to defense
Knight SpeedLevel 9Double movement speed; +4 to defense; 1 extra attack per round
Master SpeedLevel 15Double movement speed; +4 to defense; 2 extra attacks per round

Force Resistance

Force Cost: 20
Restricted By Armor
This is another of the limited-use Force powers, though this one is more useful than most other powers that fall into this category. Force resistance gives you a decent chance of resisting the effects of an opponent's Force powers when they attempt to use them on you; assuming both the attacking and defending Jedi are of the same level, the attacking Jedi's Force powers only have a 50% chance of working; if they fail, then they have no effect, although the attacking Jedi will still be drained of his Force points. Force immunity gives the defending Jedi an even greater chance of beating back the tides of an opposing Jedi's Force powers

RankPrerequisitesEffect
Force ResistanceLevel 9Opposing Jedi must make a roll of d20 + his level vs. DC of 10 + your character's level, or his Force powers have no effect
Force ImmunityLevel 15Opposing Jedi must make a roll of d20 + his level vs. DC of 15 + your character's level, or his Force powers have no effect