Mechwarrior
Mechwarrior 3 Game Guide Mechwarrior 3 Game Guide
Mechwarrior 3 Game Guide

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Mission Six
Mission Objective: Further weaken the enemy forces by destroying the base and spaceport in the area. To provide a means off the planet, take out the laser tower just beyond the spaceport.

Primary Objectives: Destroy fortress at Op. Able. Destroy spaceport at Op. Baker.

Secondary Objective: Defeat Smoke Jaguar Forces.

Difficulty: Medium

Mech Recommendation: Heavy Mech with a mix of long and close-range weaponry.

The first target lies at Op. Able, defended by five Striker tanks and a group of Elemental Mechs. Approach Op. Able slowly and take out the tanks using your zoom view. You can also eliminate some of the Elementals this way before the situation gets hectic. As you continue to slowly move to Op. Able, an Avatar Mech powers up to your right and a Madcat enters through the gate you passed through to enter this level (dangerously close to your Mobile Field Base).

Order your lancemates to engage the Avatar while you take care of the Madcat threat. Knock the Madcat around as much as possible from a distance then get in close and take out this medium Mech with a mixture of weaponry. After the Madcat is destroyed, assist your lancemates in eliminating the Avatar and then return to Op. Able. If any Elementals are left, destroy them and knock out the base at Op. Able.

screenshot
Destroy the Striker vehicles from a safe distance. Each only requires a few laser shots.
Begin your approach to Op. Baker, the spaceport. As you approach, you'll spot an Avatar Mech and a defensive emplacement protecting the base. Destroy the emplacement from long range and also fire upon the Avatar Mech with long-range lasers or missiles. More than likely, you'll be able to severely weaken the Avatar Mech before it comes out to join the fight.

As you continue to approach, Caldron-Born Mechs try to stop your advancement against the spaceport. Order your lancemates to engage while you finish off the Avatar. Once all Mechs are destroyed, take out the spaceport and don't forget about the laser tower just beyond Op. Baker.

When the spaceport is destroyed, your nemesis from a few levels ago, Ratache Osis, makes another appearance, this time in a Supernova Mech. Order your lancemates to engage from the front while you take the side. Pummel Osis' slow-moving Mech from a distance - it won't be too much trouble. Once Ratache Osis is defeated, yet again, the mission ends successfully.

Next: Operation Four, Mission OneNEXT