Listen to the librarian talking to the guard. When the conversation is over, shoot out the torch in the hall and crouch. Walk down the hall until you reach the clock. Use the cuckoo on the clock and set it to 12:00. This will open the stairs to the third floor.
(You can search the third floor if you want a hint of what lies ahead, but you don't need to. If you choose to do so, consult the third-floor section of the next Walk-through to learn an easy way to get around.)
Set the clock to 12:00 to open the third-floor stairway. |
From the clock, go through the door into the library. The librarian was right - this place is haunted. Walk around and listen to the ghosts. Go to the P stacks and find the loose book. Pull it to open a secret alcove. Walk in and look at the bodies. Walk around the library: When the disembodied voices are at their loudest, you are near a clue. Find the loose books in the stacks (there's also one on a windowsill and one on the table near the fireplace). Read them all, and the ghosts will disappear.
Once you've eased the restless spirits, look upstairs for the M stack. On the floor, you'll find the letter from the mechanists to Gervaisius. Look on the table near the fireplace, a small table upstairs, and a windowsill downstairs for some coins. Now, go back to the first floor.
Go to either of the doors leading to the foyer. Go through and shoot a noisemaker arrow at the opposite side. When the guard is distracted, run up to the front doors, pick the lock, and get out.
Next:
The walk-through (cont.)
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