Skin
Game Sections
- Unreal
- Unreal: RTNP
- Unreal II
- Unreal Tournament
- UT2003
- UT2004
- Unreal Tournament 3
- Unreal Championship
- Unreal Championship 2
Toolbox
- What links here
- Related changes
- Upload file
- Special pages
- Printable version
- Permanent link
- Cite this article
Personal tools
DM-Plunge
From Liandri Archives
- For other versions of this map, see Recurring maps#Morpheus.
The bad moon... Has risen. Now it is time to take the Plunge.
map description
Contents |
| Full title | Plunge |
|---|---|
| Author(s) | Lee Perry, Alan Willard |
| Players | 3-12 |
| Music | KR-Collision-Course |
| Games | UT2003, UT2004 |
| Gametype | Deathmatch |
Pickups
Weapons
Tips & Tricks
- Stay behind cover and shoot any airborne enemies, especially bots. Bots that jump to a certain spot on DM-Plunge very rarely change their destination.
- Use the long-range weapons to your advantage, since this is a big map.
- If for any reason you are paranoid about being sniped, look around before jumping - most campers are obvious on this map.
- If at all possible, try hitting your enemies with projectiles that will blow them off the map.

