Arctic, snow and ice fields
Chaos level = Wild  (12 : 9 : 3 : 1)
Select A Habitat
First, select an environment (or keep the current one):

Then select a habitat within the environment:
Cullings

Ice Bogie

Fissure Fisher Barbegazi

Yipyip

Fissure Fisher

Intro

Welcome to the Valor Habitat encounter tables. If this is your first time here, this page defaulted to showing you the Desert environment, Desert habitat.
Any other time you visit this page by clicking on the island-looking icon in the top yellow ribbon, the last habitat you visited will be displayed here.
(it is currently framed in blue in the ribbon to represent that this is the page you are on)

Too much text

Yes, there's a lot of text here. Once you're comfortable to do so, you can remove all of the explanatory text on this page
by toggling the display for the settings section in the top right settings icon (looks like a checklist) and selecting "Laconic habitat pages"
You can always turn the explanatory text back on by going back to the settings and selecting "Verbose habitat pages"

The Two Navigation Rows

The top yellow ribbon contains links to other pages for this project. For an overview of these pages, click on the icon which is a blue griffon.
From most of these other pages, you can return to this page by clicking on the island-looking icon near the right end of the ribbon.

I divide environments into habitats, and all encounter tables are for a single habitat. This page is for a single habitat.

The row of 15 environmental pictures across the top of this page, directly under the yellow navigaion ribbon, are links to the pages for those environments.
As environments are collections of habitats, those pages have from 5 to 15+ habitats. Because of the calculations used to generate the encounter tables,
some of these environment pages can take a few seconds to load, so be patient whenever you click a link to an environment page.

On the environment pages, the encounter tables for the habitats are structured differently from the d1000 table on this page.
- the Environment encounter tables are broken down into two rolls: one roll to determine the frequency category, and a second roll under the table for that frequency.
Despite the different encounter table structures, both the Habitat d1000 table and the Environment pages' two-table approach incoporate the same odds-related settings you have selected.

Configure Encounter Ratios / Change Settings

Click on the settings icon on the top right of this page to expand the settings section, where you may change the odds for creatures based on their frequency.

The Habitat Section

Under the two navigation rows is a section with some habitat info and settings.

On the far left of this section is a labeled image of the currunt habitat. The image links to this habitat within the Environment page which contains this habitat.
You will want to follow this link if you want to see the two-rolls encounter table for this habitat (in contrast to the d1000 table on this page),
or if you want to see this habitat in the context of its environment (that is, on the same page with its sister habitats).
On the environment page, you will see the same image for this habitat. Clicking on the image from the environment page brings you to this habitat page.

Next to the image of the habitat is the section for switching to another habitat. The options in the dropdown for changing the environment correspond to the environment pages
linked-to in the environment links across the top of this page. Selecting an environment here changes the options available in the habitat dropdown.
Selecting a habitat in the habitat dropdown will load it onto this page.

Cullings

The Cullings section displays any cullings which are assigned to any creature for the current habitat. The cullings buttons toggle them on and off.
Click on the "Cullings" link which heads this section to learn more about cullings.

Nearly all settings are stored as cookies, so they will stay with you. Cullings are an exception. They are stored in a database,
and since this site does not yet support multiple users, somebody else toggling a culling on or off will affect anybody using this site.
I don't think that's a big deal for now. I'm just demoing the usage of the enncounter tables for now.

d1000 Encounter Table for  Arctic, snow and ice fields
uncommon 0 - 81 )Adlet 82 - 163 )Frost Troll 164 - 246 )Ice Bogie 247 - 329 )Skyte 330 - 412 )Umonlee rare 413 - 439 ) 440 - 466 ) 467 - 493 ) 494 - 520 )A-Mi-Kuk 521 - 548 )Baknar 549 - 575 )Barioth 576 - 603 )Beli 604 - 631 )Fissure Fisher 632 - 659 )Frostbite 660 - 687 )Hoarfrost Drake 688 - 715 )Ice Troll 716 - 742 )Innugaakalikurit 743 - 770 )Kalkoth 771 - 797 )Kupuk 798 - 825 )Snow Spider 826 - 852 )Surrissa 853 - 852 )Ursa Polaris 853 - 852 )White Dragon 853 - 852 )Wolf very rare 853 - 861 ) 862 - 870 ) 871 - 880 ) 881 - 889 ) 890 - 898 ) 899 - 908 ) 909 - 917 )Akhlut 918 - 927 )Barbegazi 928 - 936 )Beholder 937 - 945 )Black Tusk 946 - 954 )Boreal Dragon 955 - 963 )Frost Giant 964 - 972 )Frost Salamander 973 - 981 )Frost Worm 982 - 990 )Glacier Behemoth 991 - 999 )Graknork 1000 - 999 )Ice Linnorm 1000 - 999 )Remorhaz 1000 - 999 )Slorath 1000 - 999 )Ursikka 1000 - 999 )Whitespawn Hunter 1000 - 999 )Yipyip
d1000 Spoor Table for   Arctic, snow and ice fields

The usage for this table is not implemented yet, but it will be to include "spoor" as a possibility in your encounter roll. To keep things simple to begin with, the spoor would be a clue as to what "type" of creature you found spoor for ("type" in the sense of the term-of-art used in D&D: aberration, undead, animal, giant, etc...). This finding would then increase the odds of that type of creature being encountered in your next encounter roll.

The d4 Caltrops site has neat-o tables for spoor by creature type.

The table in this section is calculated with the same odds defined for the regular encounter table above.

0 - 81 )(undefined) 82 - 153 )Aberration 154 - 263 )Animal 264 - 281 )Beast 282 - 345 )Dragon 346 - 363 )Elemental 364 - 474 )Fey 475 - 629 )Giant 630 - 666 )Humanoid 667 - 953 )Magical Beast 954 - 971 )Monstrosity 972 - 999 )Monstrous Humanoid

This section is not a table to roll on for anything. It's meant to be a way to view the population of this habitat.

Creatures are grouped by type, and then sorted by size within the types.

The first image of a row represents the creature's size. Most of the bars in the size charts encompass two size categories.

The colored circle represents the creature's frequency.

Following the creature's name are the words for the creature's size and frequency.

The final column is the creature's form. This refers to the general shape and morphology of the creature. Most creatures do not have this data populated yet.

(undefined)
Adlet
Adlet
 
Aberration
A-Mi-Kuk
Huge
A-Mi-Kuk
Surrissa
crustacean
Large
Surrissa
Beholder
Medium
Beholder
Beholder
Medium
Beholder
Yipyip
Small
Yipyip
 
Animal
Kalkoth
great cat
Large
Kalkoth
Kupuk
Medium
Kupuk
Snow Spider
arachnid
Large
Snow Spider
Wolf
lupine
Medium
Wolf
Wolf
lupine
Medium
Wolf
 
Beast
Akhlut
hybrid
Large
Akhlut
Glacier Behemoth
Huge
Glacier Behemoth
 
Dragon
Hoarfrost Drake
drake
Medium
Hoarfrost Drake
White Dragon
White Dragon
White Dragon
White Dragon
Boreal Dragon
draconic
Huge
Boreal Dragon
Ice Linnorm
Gargantuan
Ice Linnorm
 
Elemental
Frost Salamander
Frost Salamander
Frost Salamander
Frost Salamander
 
Fey
Beli
winged biped
Small
Beli
Ice Bogie
biped
Small
Ice Bogie
 
Giant
Ice Troll
Large
Ice Troll
Ice Troll
Large
Ice Troll
Frost Troll
biped
Large
Frost Troll
Frost Giant
Frost Giant
Frost Giant
Frost Giant
 
Humanoid
Innugaakalikurit
biped
Small
Innugaakalikurit
Barbegazi
biped
Small
Barbegazi
 
Magical Beast
Barioth
Huge
Barioth
Fissure Fisher
simian
Medium
Fissure Fisher
Frostbite
serpentine
Medium
Frostbite
Skyte
ray
Large
Skyte
Umonlee
crustacean
Huge
Umonlee
Frost Worm
Frost Worm
Frost Worm
Frost Worm
Remorhaz
Remorhaz
Remorhaz
Remorhaz
Slorath
serpentine
Gargantuan
Slorath
Ursikka
Huge
Ursikka
Ursikka
Huge
Ursikka
 
Monstrosity
Ursa Polaris
ursine
Large
Ursa Polaris
Black Tusk
feline
Large
Black Tusk
Graknork
lizard
Gargantuan
Graknork
Whitespawn Hunter
biped
Medium
Whitespawn Hunter
 
Monstrous Humanoid
Baknar
Large
Baknar