Arctic, snow and ice fields
Chaos level = Wild  (12 : 9 : 3 : 1)
Select A Habitat
First, select an environment (or keep the current one):

Then select a habitat within the environment:
Cullings

Ice Bogie

Barbegazi Fissure Fisher

Yipyip

Fissure Fisher

Intro

Welcome to the Valor Habitat encounter tables. If this is your first time here, this page defaulted to showing you the Desert environment, Desert habitat.
Any other time you visit this page by clicking on the island-looking icon in the top yellow ribbon, the last habitat you visited will be displayed here.
(it is currently framed in blue in the ribbon to represent that this is the page you are on)

Too much text

Yes, there's a lot of text here. Once you're comfortable to do so, you can remove all of the explanatory text on this page
by toggling the display for the settings section in the top right settings icon (looks like a checklist) and selecting "Laconic habitat pages"
You can always turn the explanatory text back on by going back to the settings and selecting "Verbose habitat pages"

The Two Navigation Rows

The top yellow ribbon contains links to other pages for this project. For an overview of these pages, click on the icon which is a blue griffon.
From most of these other pages, you can return to this page by clicking on the island-looking icon near the right end of the ribbon.

I divide environments into habitats, and all encounter tables are for a single habitat. This page is for a single habitat.

The row of 15 environmental pictures across the top of this page, directly under the yellow navigaion ribbon, are links to the pages for those environments.
As environments are collections of habitats, those pages have from 5 to 15+ habitats. Because of the calculations used to generate the encounter tables,
some of these environment pages can take a few seconds to load, so be patient whenever you click a link to an environment page.

On the environment pages, the encounter tables for the habitats are structured differently from the d1000 table on this page.
- the Environment encounter tables are broken down into two rolls: one roll to determine the frequency category, and a second roll under the table for that frequency.
Despite the different encounter table structures, both the Habitat d1000 table and the Environment pages' two-table approach incoporate the same odds-related settings you have selected.

Configure Encounter Ratios / Change Settings

Click on the settings icon on the top right of this page to expand the settings section, where you may change the odds for creatures based on their frequency.

The Habitat Section

Under the two navigation rows is a section with some habitat info and settings.

On the far left of this section is a labeled image of the currunt habitat. The image links to this habitat within the Environment page which contains this habitat.
You will want to follow this link if you want to see the two-rolls encounter table for this habitat (in contrast to the d1000 table on this page),
or if you want to see this habitat in the context of its environment (that is, on the same page with its sister habitats).
On the environment page, you will see the same image for this habitat. Clicking on the image from the environment page brings you to this habitat page.

Next to the image of the habitat is the section for switching to another habitat. The options in the dropdown for changing the environment correspond to the environment pages
linked-to in the environment links across the top of this page. Selecting an environment here changes the options available in the habitat dropdown.
Selecting a habitat in the habitat dropdown will load it onto this page.

Cullings

The Cullings section displays any cullings which are assigned to any creature for the current habitat. The cullings buttons toggle them on and off.
Click on the "Cullings" link which heads this section to learn more about cullings.

Nearly all settings are stored as cookies, so they will stay with you. Cullings are an exception. They are stored in a database,
and since this site does not yet support multiple users, somebody else toggling a culling on or off will affect anybody using this site.
I don't think that's a big deal for now. I'm just demoing the usage of the enncounter tables for now.

d1000 Encounter Table for  Arctic, snow and ice fields
uncommon 0 - 82 )Adlet 83 - 165 )Frost Troll 166 - 248 )Ice Bogie 249 - 330 )Skyte 331 - 412 )Umonlee rare 413 - 440 )A-Mi-Kuk 441 - 467 )Baknar 468 - 494 )Barioth 495 - 522 )Beli 523 - 549 )Fissure Fisher 550 - 577 )Frostbite 578 - 604 )Hoarfrost Drake 605 - 631 )Ice Troll 632 - 659 )Innugaakalikurit 660 - 686 )Kalkoth 687 - 714 )Kupuk 715 - 741 )Snow Spider 742 - 769 )Surrissa 770 - 796 )Ursa Polaris 797 - 824 )White Dragon 825 - 852 )Wolf very rare 853 - 861 )Akhlut 862 - 870 )Barbegazi 871 - 880 )Beholder 881 - 889 )Black Tusk 890 - 899 )Boreal Dragon 900 - 908 )Frost Giant 909 - 918 )Frost Salamander 919 - 927 )Frost Worm 928 - 936 )Glacier Behemoth 937 - 945 )Graknork 946 - 954 )Ice Linnorm 955 - 963 )Remorhaz 964 - 972 )Slorath 973 - 981 )Ursikka 982 - 990 )Whitespawn Hunter 991 - 999 )Yipyip
d1000 Spoor Table for   Arctic, snow and ice fields

The usage for this table is not implemented yet, but it will be to include "spoor" as a possibility in your encounter roll. To keep things simple to begin with, the spoor would be a clue as to what "type" of creature you found spoor for ("type" in the sense of the term-of-art used in D&D: aberration, undead, animal, giant, etc...). This finding would then increase the odds of that type of creature being encountered in your next encounter roll.

The d4 Caltrops site has neat-o tables for spoor by creature type.

The table in this section is calculated with the same odds defined for the regular encounter table above.

0 - 91 )(undefined) 92 - 166 )Aberration 167 - 276 )Animal 277 - 294 )Beast 295 - 368 )Dragon 369 - 479 )Fey 480 - 598 )Giant 599 - 635 )Humanoid 636 - 899 )Magical Beast 900 - 962 )Monstrosity 963 - 989 )Monstrous Humanoid 990 - 999 )Outsider

This section is not a table to roll on for anything. It's meant to be a way to view the population of this habitat.

Creatures are grouped by type, and then sorted by size within the types.

The first image of a row represents the creature's size. Most of the bars in the size charts encompass two size categories.

The colored circle represents the creature's frequency.

Following the creature's name are the words for the creature's size and frequency.

The final column is the creature's form. This refers to the general shape and morphology of the creature. Most creatures do not have this data populated yet.

(undefined)
Adlet
uncommon
Frost Worm
very rare
 
Aberration
Yipyip
Small
very rare
Beholder
Medium
very rare
Surrissa
Large
rare
crustacean
A-Mi-Kuk
Huge
rare
 
Animal
Kupuk
Medium
rare
Wolf
Medium
rare
lupine
Kalkoth
Large
rare
great cat
Snow Spider
Large
rare
arachnid
 
Beast
Akhlut
Large
very rare
hybrid
Glacier Behemoth
Huge
very rare
 
Dragon
Hoarfrost Drake
Medium
rare
drake
Boreal Dragon
Huge
very rare
draconic
White Dragon
Huge
rare
draconic
Ice Linnorm
Gargantuan
very rare
 
Fey
Beli
Small
rare
winged biped
Ice Bogie
Small
uncommon
biped
 
Giant
Frost Giant
Large
very rare
biped
Frost Troll
Large
uncommon
biped
Ice Troll
Large
rare
 
Humanoid
Barbegazi
Small
very rare
biped
Innugaakalikurit
Small
rare
biped
 
Magical Beast
Fissure Fisher
Medium
rare
simian
Frostbite
Medium
rare
serpentine
Skyte
Large
uncommon
ray
Barioth
Huge
rare
Umonlee
Huge
uncommon
crustacean
Ursikka
Huge
very rare
arachnid
Slorath
Gargantuan
very rare
serpentine
 
Monstrosity
Whitespawn Hunter
Medium
very rare
biped
Black Tusk
Large
very rare
feline
Ursa Polaris
Large
rare
ursine
Remorhaz
Huge
very rare
draconic myriapod
Graknork
Gargantuan
very rare
lizard
 
Monstrous Humanoid
Baknar
Large
rare
 
Outsider
Frost Salamander
Huge
very rare