Tundra
Chaos level = Wild  (12 : 9 : 3 : 1)
Select A Habitat
First, select an environment (or keep the current one):

Then select a habitat within the environment:
Cullings

Bylur

Ice Bogie

Barbegazi Fissure Fisher Frore Wolf

Yipyip

Wooly Rhinoceros

Wooly Rhinoceros

Azza

Fissure Fisher

Intro

Welcome to the Valor Habitat encounter tables. If this is your first time here, this page defaulted to showing you the Desert environment, Desert habitat.
Any other time you visit this page by clicking on the island-looking icon in the top yellow ribbon, the last habitat you visited will be displayed here.
(it is currently framed in blue in the ribbon to represent that this is the page you are on)

Too much text

Yes, there's a lot of text here. Once you're comfortable to do so, you can remove all of the explanatory text on this page
by toggling the display for the settings section in the top right settings icon (looks like a checklist) and selecting "Laconic habitat pages"
You can always turn the explanatory text back on by going back to the settings and selecting "Verbose habitat pages"

The Two Navigation Rows

The top yellow ribbon contains links to other pages for this project. For an overview of these pages, click on the icon which is a blue griffon.
From most of these other pages, you can return to this page by clicking on the island-looking icon near the right end of the ribbon.

I divide environments into habitats, and all encounter tables are for a single habitat. This page is for a single habitat.

The row of 15 environmental pictures across the top of this page, directly under the yellow navigaion ribbon, are links to the pages for those environments.
As environments are collections of habitats, those pages have from 5 to 15+ habitats. Because of the calculations used to generate the encounter tables,
some of these environment pages can take a few seconds to load, so be patient whenever you click a link to an environment page.

On the environment pages, the encounter tables for the habitats are structured differently from the d1000 table on this page.
- the Environment encounter tables are broken down into two rolls: one roll to determine the frequency category, and a second roll under the table for that frequency.
Despite the different encounter table structures, both the Habitat d1000 table and the Environment pages' two-table approach incoporate the same odds-related settings you have selected.

Configure Encounter Ratios / Change Settings

Click on the settings icon on the top right of this page to expand the settings section, where you may change the odds for creatures based on their frequency.

The Habitat Section

Under the two navigation rows is a section with some habitat info and settings.

On the far left of this section is a labeled image of the currunt habitat. The image links to this habitat within the Environment page which contains this habitat.
You will want to follow this link if you want to see the two-rolls encounter table for this habitat (in contrast to the d1000 table on this page),
or if you want to see this habitat in the context of its environment (that is, on the same page with its sister habitats).
On the environment page, you will see the same image for this habitat. Clicking on the image from the environment page brings you to this habitat page.

Next to the image of the habitat is the section for switching to another habitat. The options in the dropdown for changing the environment correspond to the environment pages
linked-to in the environment links across the top of this page. Selecting an environment here changes the options available in the habitat dropdown.
Selecting a habitat in the habitat dropdown will load it onto this page.

Cullings

The Cullings section displays any cullings which are assigned to any creature for the current habitat. The cullings buttons toggle them on and off.
Click on the "Cullings" link which heads this section to learn more about cullings.

Nearly all settings are stored as cookies, so they will stay with you. Cullings are an exception. They are stored in a database,
and since this site does not yet support multiple users, somebody else toggling a culling on or off will affect anybody using this site.
I don't think that's a big deal for now. I'm just demoing the usage of the enncounter tables for now.

d1000 Encounter Table for  Tundra
common 0 - 40 )Atoleye 41 - 81 )Caribou 82 - 122 )Thala uncommon 123 - 153 )Adlet 154 - 183 )Cryoceros 184 - 214 )Fox 215 - 245 )Frost Troll 246 - 276 )Jarhdel 277 - 307 )Krotter 308 - 338 )Lakarn 339 - 368 )Musk Ox 369 - 399 )Ox 400 - 429 )Sharl 430 - 460 )Skyte 461 - 490 )Snow Leopard 491 - 521 )Wooly Mammoth 522 - 552 )Wooly Rhinoceros 553 - 583 )Xerichou rare 584 - 593 )A-Mi-Kuk 594 - 603 )Azza 604 - 614 )Baranath 615 - 624 )Barbegazi 625 - 634 )Barioth 635 - 644 )Beli 645 - 655 )Fissure Fisher 656 - 665 )Frost Drake 666 - 675 )Frostbite 676 - 685 )Gronk 686 - 695 )Harefolk 696 - 706 )Hoarfrost Drake 707 - 716 )Hobgoblin 717 - 726 )Ice Bogie 727 - 737 )Ice Troll 738 - 747 )Ithn Yaroo 748 - 757 )Kupuk 758 - 767 )Kyeryong 768 - 777 )Orsk 778 - 787 )Polar Bear 788 - 797 )Skunkbear 798 - 807 )Surrissa 808 - 817 )Tundra Loper 818 - 827 )Ulthork 828 - 837 )Urskan 838 - 847 )White Dragon 848 - 858 )Whitespawn Hunter 859 - 868 )Whitespawn Iceskidder 869 - 879 )Wikkawak 880 - 890 )Wolf very rare 891 - 893 )Akhlut 894 - 897 )Barghest 898 - 901 )Beholder 902 - 904 )Boreal Dragon 905 - 907 )Bylur 908 - 911 )Demammoth 912 - 915 )Desert Falcon 916 - 918 )Equs 919 - 921 )Foxin 922 - 924 )Frore Wolf 925 - 927 )Frost Giant 928 - 930 )Frost Worm 931 - 933 )Galdernaut 934 - 936 )Gammoth 937 - 940 )Graknork 941 - 943 )Human 944 - 947 )Ijiraq 948 - 951 )Lerritan 952 - 954 )Orcoth 955 - 958 )Remorhaz 959 - 962 )Shatjan 963 - 965 )Slorath 966 - 968 )Sturmwolf 969 - 972 )Tundra Troll 973 - 975 )Umonlee 976 - 979 )Ursikka 980 - 982 )White Bison 983 - 985 )Whitespawn Hordeling 986 - 988 )Xhkarsh 989 - 992 )Yaotome 993 - 995 )Yedae 996 - 999 )Yipyip
d1000 Spoor Table for   Tundra

The usage for this table is not implemented yet, but it will be to include "spoor" as a possibility in your encounter roll. To keep things simple to begin with, the spoor would be a clue as to what "type" of creature you found spoor for ("type" in the sense of the term-of-art used in D&D: aberration, undead, animal, giant, etc...). This finding would then increase the odds of that type of creature being encountered in your next encounter roll.

The d4 Caltrops site has neat-o tables for spoor by creature type.

The table in this section is calculated with the same odds defined for the regular encounter table above.

0 - 44 )(undefined) 45 - 75 )Aberration 76 - 549 )Animal 550 - 582 )Beast 583 - 585 )Construct 586 - 619 )Dragon 620 - 623 )Elemental 624 - 664 )Fey 665 - 668 )Fiend 669 - 717 )Giant 718 - 764 )Humanoid 765 - 904 )Magical Beast 905 - 989 )Monstrosity 990 - 999 )Monstrous Humanoid

Profile for  Tundra

This section is not a table to roll on for anything. It's meant to be a way to view the population of this habitat.

Creatures are grouped by type, and then sorted by size within the types.

The first image of a row represents the creature's size. Most of the bars in the size charts encompass two size categories.

The colored circle represents the creature's frequency.

Following the creature's name are the words for the creature's size and frequency.

The final column is the creature's form. This refers to the general shape and morphology of the creature. Most creatures do not have this data populated yet.

(undefined)
Adlet
uncommon
Frost Worm
very rare
Wikkawak
rare
 
Aberration
Yipyip
Small
very rare
Beholder
Medium
very rare
Surrissa
Large
rare
crustacean
Xhkarsh
Large
very rare
leaping insect
A-Mi-Kuk
Huge
rare
 
Animal
Atoleye
Tiny
common
flying insect
Thala
Tiny
common
mammalian myriapod
Fox
Small
uncommon
vulpine
Sharl
Small
uncommon
ungulate
Jarhdel
Medium
uncommon
quadruped
Krotter
Medium
uncommon
ungulate
Kupuk
Medium
rare
Orsk
Medium
rare
biped
Snow Leopard
Medium
uncommon
great cat
Sturmwolf
Medium
very rare
lupine
Wolf
Medium
rare
lupine
Caribou
Large
common
ungulate
Desert Falcon
Large
very rare
avian
Equs
Large
very rare
Ox
Large
uncommon
Polar Bear
Large
rare
ursine
Skunkbear
Large
rare
ursine
Tundra Loper
Large
rare
marsupial hopper
Wooly Rhinoceros
Large
uncommon
Lakarn
Huge
uncommon
Wooly Mammoth
Huge
uncommon
Gammoth
Gargantuan
very rare
elephantine
 
Beast
Akhlut
Large
very rare
hybrid
Musk Ox
Large
uncommon
ox
 
Construct
Galdernaut
Huge
very rare
 
Dragon
Hoarfrost Drake
Medium
rare
drake
Frost Drake
Large
rare
drake
Boreal Dragon
Huge
very rare
draconic
White Dragon
Huge
rare
draconic
 
Elemental
Lerritan
Gargantuan
very rare
biped
 
Fey
Azza
Small
rare
biped
Beli
Small
rare
winged biped
Foxin
Small
very rare
vulpine
Ice Bogie
Small
rare
biped
Ijiraq
Medium
very rare
... that walks like a man
Yaotome
Medium
very rare
... that walks like a man
 
Fiend
Barghest
Medium
very rare
facultative mammal
 
Giant
Frost Giant
Large
very rare
biped
Frost Troll
Large
uncommon
biped
Ice Troll
Large
rare
Tundra Troll
Huge
very rare
biped
 
Humanoid
Barbegazi
Small
rare
biped
Harefolk
Small
rare
biped
Hobgoblin
Medium
rare
biped
Human
Medium
very rare
biped
Shatjan
Medium
very rare
... that walks like a man
Ithn Yaroo
Large
rare
biped
 
Magical Beast
Xerichou
Small
uncommon
Fissure Fisher
Medium
rare
simian
Frostbite
Medium
rare
serpentine
White Bison
Medium
very rare
ungulate, heavy
Baranath
Large
rare
mammalian myriapod
Bylur
Large
very rare
Frore Wolf
Large
very rare
lupine
Skyte
Large
uncommon
ray
Urskan
Large
rare
Barioth
Huge
rare
Orcoth
Huge
very rare
Umonlee
Huge
very rare
crustacean
Ursikka
Huge
very rare
arachnid
Slorath
Gargantuan
very rare
serpentine
Demammoth
Colossal
very rare
 
Monstrosity
Kyeryong
Small
rare
flightless bird
Whitespawn Hordeling
Small
very rare
facultative lizard
Whitespawn Hunter
Medium
rare
biped
Cryoceros
Large
uncommon
rhino
Gronk
Large
rare
biped
Whitespawn Iceskidder
Large
rare
Yedae
Large
very rare
winged simian
Remorhaz
Huge
very rare
draconic myriapod
Graknork
Gargantuan
very rare
lizard
 
Monstrous Humanoid
Ulthork
Large
rare
biped