Size:
Type:
± Humanoid
Form:
Temper:
# App:
± 3d4, Wild 4d6, Lair 5d10
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 20'
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
1 horn/head butt or 1 trample
Circumstance: Combat
1 horn/head butt or 1 trample
Special
Darkvision
30 feet range.
Special
Superior Tracking
Can track almost any living or corporeal undead creature by scent, even if it has been as much as a day since it passed.
Special
Pack Tactics
Use higher morale figure (9) when a barkling group outnumbers their enemies by 3 combatants to 1 or more.
Environments
any
Diminutive furry humanoids with very dog-like faces
Barklings are diminutive furry humanoids with very dog-like faces. They stand between 2½ and 3½ feet tall and typically weigh around 45 pounds. They are pack hunters by nature, shy when encountered singly or in small groups but bold when their numbers are overwhelming. Use the higher morale figure when a barkling group outnumbers their enemies by 3 combatants to 1 or more.
Barklings can deliver a nasty bite but prefer to fight with weapons, favoring small weapons made for their stature and relative lack of strength; all such weapons do 1d4 points of damage on a hit.
Barklings see well in the dark, having Darkvision with a range of 30 feet, but their sense of smell is where they excel; a barkling can track almost any living or corporeal undead creature by scent, even if it has been as much as a day since it passed.
In combat barklings usually wear chainmail armor which they craft themselves (as shown in the Armor Class given above).
Barklings are sometimes confused with kobolds, for whom they have a particular hatred; calling a barkling a kobold or suggesting that the two species are related is considered a terrible insult.
Basic Fantasy Role-Playing Game
Actions/Abilities/Traits: Basic Fantasy
Diminutive furry humanoids with very dog-like faces
Barklings are diminutive furry humanoids with very dog-like faces. They stand between 2½ and 3½ feet tall and typically weigh around 45 pounds. They are pack hunters by nature, shy when encountered singly or in small groups but bold when their numbers are overwhelming. Use the higher morale figure when a barkling group outnumbers their enemies by 3 combatants to 1 or more.
Barklings can deliver a nasty bite but prefer to fight with weapons, favoring small weapons made for their stature and relative lack of strength; all such weapons do 1d4 points of damage on a hit.
Barklings see well in the dark, having Darkvision with a range of 30 feet, but their sense of smell is where they excel; a barkling can track almost any living or corporeal undead creature by scent, even if it has been as much as a day since it passed.
In combat barklings usually wear chainmail armor which they craft themselves (as shown in the Armor Class given above).
Barklings are sometimes confused with kobolds, for whom they have a particular hatred; calling a barkling a kobold or suggesting that the two species are related is considered a terrible insult.
Basic Fantasy Role-Playing Game