Size:
Type:
± Magical Beast
Form:
Temper:
# App:
± 1d4
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
Climb/Arboreal:
Flight:
Swim:
± 60'
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
1 to 12 spines (1d4 + poison each)
Circumstance: Combat
Special
Concealment
Conceal themselves under the sand with their dorsal spines exposed. The spines appear to be plant matter, and on 1-5 on 1d6 (treated as a surprise roll) they will not be recognized as dangerous.
Special
Poison Spines
Any creature stepping on the spiny area, a patch about 3 feet wide and 4 feet long in the center of the pungi ray's back, must save vs. Poison or die. Characters in armored boots receive a bonus of +2 on the saving throw, while those in heavy non-armored boots or shoes receive a bonus of +1.
Special
Flee
If attacked the pungi ray will attempt to flee immediately.
Environments
aquatic-salt
Medium fish that conceals itself under sand with dorsal spines exposed
Pungi Rays are found in shallow tropical waters, and are not as large as manta rays, having a wingspan of around 15 feet. They conceal themselves under the sand with their dorsal spines exposed and wait for victims to step on them. The spines appear to be plant matter, and on 1-5 on 1d6 (treated as a surprise roll) they will not be recognized as dangerous. Any creature stepping on the spiny area, a patch about 3 feet wide and 4 feet long in the center of the pungi ray's back, must save vs. Poison or die. Characters in armored boots receive a bonus of +2 on the saving throw, while those in heavy non-armored boots or shoes receive a bonus of +1. If attacked the pungi ray will attempt to flee immediately.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
Medium fish that conceals itself under sand with dorsal spines exposed
Pungi Rays are found in shallow tropical waters, and are not as large as manta rays, having a wingspan of around 15 feet. They conceal themselves under the sand with their dorsal spines exposed and wait for victims to step on them. The spines appear to be plant matter, and on 1-5 on 1d6 (treated as a surprise roll) they will not be recognized as dangerous. Any creature stepping on the spiny area, a patch about 3 feet wide and 4 feet long in the center of the pungi ray's back, must save vs. Poison or die. Characters in armored boots receive a bonus of +2 on the saving throw, while those in heavy non-armored boots or shoes receive a bonus of +1. If attacked the pungi ray will attempt to flee immediately.
Basic Fantasy Field Guide Omnibus