Size:
Type:
± Monstrous Humanoid
Form:
Temper:
# App:
± 4d4, Lair 6d10
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 30'
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
2 claws (1d2)
Circumstance: Combat
Offense
1 bite (1d4)
Circumstance: Combat
Special
Regeneration
Healing 2 HP each turn. A slain trobold will rise up in a mere 1d3 rounds.
Special
Split on Death
Slaying a trobold with a slashing weapon or similar attack causes a 50% probability of two trobolds rising from the remains.
Special
Vulnerability
Fire and acid overcomes their regenerative power and cause them normal injury and permanent death.
Special
Variable Morale
Once their number are reduced below half their morale drop to 6, if their number is halved a second time it drops again to 3, if their number increase (by the arrival of more trobolds or by their regeneration) their morale increases accordingly.
Environments
underdark
A 3-foot tall magical troll-kobold hybrid with rubbery gnarly limbs, sharp clawed hands, and multiple rows of sharp teeth
A Trobold is a 3-foot tall magical troll-kobold hybrid with rubbery gnarly limbs, sharp clawed hands, and multiple rows of sharp teeth.
Similar to trolls, trobolds have the power of regeneration: healing 2 HP each turn; unlike trolls a slain trobold will rise up in a mere 1d3 rounds. Furthermore, slaying a trobold with a slashing weapon or similar attack causes a 50% probability of two trobolds rising from the remains. Fire and acid overcomes their regenerative power and cause them normal injury and permanent death.
Trobolds fight by using traps, tricks, and their sheer overwhelming number and savagery. Once their number are reduced below half their morale drop to 6, if their number is halved a second time it drops again to 3, if their number increase (by the arrival of more trobolds or by their regeneration) their morale increases accordingly.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
A 3-foot tall magical troll-kobold hybrid with rubbery gnarly limbs, sharp clawed hands, and multiple rows of sharp teeth
A Trobold is a 3-foot tall magical troll-kobold hybrid with rubbery gnarly limbs, sharp clawed hands, and multiple rows of sharp teeth.
Similar to trolls, trobolds have the power of regeneration: healing 2 HP each turn; unlike trolls a slain trobold will rise up in a mere 1d3 rounds. Furthermore, slaying a trobold with a slashing weapon or similar attack causes a 50% probability of two trobolds rising from the remains. Fire and acid overcomes their regenerative power and cause them normal injury and permanent death.
Trobolds fight by using traps, tricks, and their sheer overwhelming number and savagery. Once their number are reduced below half their morale drop to 6, if their number is halved a second time it drops again to 3, if their number increase (by the arrival of more trobolds or by their regeneration) their morale increases accordingly.
Basic Fantasy Field Guide Omnibus