Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Bodak Spawn
(necromancy, occult) Any humanoid who dies while drained or doomed by a bodak rises as an autonomous bodak 24 hours after its death.
Ability
Death Gaze
(death, necromancy, occult, visual) The bodak stares at a living creature within 30 feet that it can sense with its lifesense. That creature must attempt a DC 26 Fortitude save. If the target becomes drained, the bodak gains a number of temporary Hit Points equal to 5 times the value of the drained condition the target gained. Multiple exposures to this ability can increase a creature's drained condition to a maximum of 4. If the bodak is destroyed, any doomed condition a creature has gained from Death Gaze are removed. Critical Success The creature is unaffected. Success The creature is drained 1. Failure The creature is doomed 1 and drained 2. Critical Failure The creature is doomed 1 and drained 4.
Ability
Draining Glance [Reaction]
Circumstance: Trigger: A living creature within 30 feet that the bodak can perc
(aura, death, necromancy, occult, visual) Trigger: A living creature within 30 feet that the bodak can perceive with its lifesense starts its turn; Effect The target must attempt a DC 23 Fortitude save. If it fails, the bodak regains 5 Hit Points and the target becomes drained 1.
Ability
Sunlight Vulnerability
If exposed to direct sunlight, the bodak can't use actions with the death trait and it becomes slowed 1. The slowed value increases by 1 each time the bodak ends its turn in sunlight. If the bodak loses all its actions this way, it is destroyed.
Offense
Melee
Circumstance: combat round (melee)
fist +18 [+14/+10] (agile, finesse), Damage 2d6+6 bludgeoning plus 1d6 negative
Trait
Undead
Once living, these creatures were infused after death with negative energy and soul-corrupting evil magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by positive energy, are healed by negative energy, and don't benefit from healing effects.
Immunity
death effects
disease
paralyzed
poison
unconscious
Language
Abyssal
Common
Perception
darkvision
lifesense 60 feet
Weakness
good 10