Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Drain Life
(divine, necromancy) When the hunter wight damages a living creature using an unarmed attack or their bound weapon, they gain 7 temporary Hit Points, and the creature must succeed at a DC 22 Fortitude save or become drained 1. Further damage dealt by the hunter wight's unarmed and bound weapon attacks increases the value of the drained condition by 1 on a failed save, to a maximum of drained 4.
Ability
Final Snare [Reaction]
Circumstance: Trigger: The hunter wight is reduced to 0 Hit Points;
The hunter wight has rigged their own body with a snare, which they trigger before being destroyed. Slivers of bone launch at an adjacent creature, dealing 4d8 piercing damage (DC 25 basic Reflex save).
Ability
Spawn Hunter Wight
(divine, necromancy) A living humanoid killed by a hunter wight's weapon or claw Strike rises as a hunter wight spawn after 1d4 rounds. This spawn is under the command of the hunter wight that killed them. They don't have drain life or spawn hunter wight and are clumsy 2 for as long as they're a hunter wight spawn. If the creator of the hunter wight spawn dies, the hunter wight spawn becomes a fully autonomous hunter wight; they regain their free will, gain drain life and spawn hunter wight, and are no longer clumsy.
Offense
Melee
Circumstance: combat round (melee)
claw +16 [+12/+8] (agile), Damage 1d8+9 slashing plus drain life
Offense
Ranged
Circumstance: combat round (ranged)
composite longbow +18 [+13/+8] (deadly d10, propulsive, range increment 100 feet, volley 30 feet), Damage 1d8+7 piercing plus drain life
Trait
Undead
Once living, these creatures were infused after death with negative energy and soul-corrupting evil magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by positive energy, are healed by negative energy, and don't benefit from healing effects.
Trait
Wight
A wight is an undead creature that drains life and stands vigil over its burial site.
Immunity
death effects
disease
paralyzed
poison
unconscious
Item
+1 composite longbow
leather armor
snare kit
Language
Common
Necril
Perception
darkvision