Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
+1 status on all saves vs. magic
Ability
Attack of Opportunity [Reaction]
Ability
Change Shape
(concentrate, polymorph, primal, transmutation) The onidoshi takes on the appearance of an ogre. This doesn't change their Speed or Strike attack and damage.
Ability
Primal Innate Spells
DC 24; 5th cone of cold; 4th charm, gaseous form, sleep; 3rd fear; 2nd darkness, invisibility (at will, self only)
Offense
Melee
Circumstance: combat round (melee)
falchion +21 [+16/+11] (forceful, magical, reach 10 feet, sweep), Damage 2d10+9 slashing
Offense
Ranged
Circumstance: combat round (ranged)
composite shortbow +17 [+12/+7] (deadly 1d10, range increment 100 feet, reload 0), Damage 2d6+9 piercing
Trait
Fiend
Creatures that hail from or have a strong connection to the evil-aligned planes are called fiends. Fiends can survive the basic environmental effects of planes in the Outer Sphere.
Trait
Giant
Giants are massive humanoid creatures.
Trait
Humanoid
Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
Trait
Oni
Oni are a family of fiends who dwell on the Material Plane and take monstrous forms based on humanoid shapes.
Item
+1 striking falchion
breastplate
composite shortbow with 20 arrows
Language
Common
Jotun
Perception
darkvision