Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
Variant chimera
Ability
Attack of Opportunity [Reaction]
Ability
Breath Weapon
(arcane, evocation) The oversized chimera breathes out a blistering cone of fire that deals 13d6 fire damage to all creatures in the area (DC 32 basic Reflex save).
Ability
Draconic Bite
An oversized chimera's dragon head deals an extra 3d6 fire damage.
Ability
Three Headed
Any ability that would sever an oversized chimera's head (such as a critical hit with a vorpal weapon) severs one head at random. Losing a head doesn't kill a chimera (as long as it has one head left), but it does prevent it from making Strikes with the lost head or using the head's Breath Weapon.
Ability
Three-Headed Strike
The oversized chimera makes a Strike with its dragon jaws, lion jaws, and goat horns, each at a –2 penalty and targeting a different creature. These Strikes count as only 1 attack for the chimera's multiple attack penalty, and the penalty doesn't increase until after it has made all 3 attacks.
Ability
Triple Opportunity
An oversized chimera gains 2 extra reactions each round that it can use only to make Attacks of Opportunity. It must use a different head for each reaction, and it can't use more than one on the same triggering action. If it loses one of its heads, it also loses one of these extra reactions.
Offense
Melee
Circumstance: combat round (melee)
dragon jaws +26 [+21/+16], Damage 2d6+11 piercing plus 3d6 fire
Trait
Beast
A creature similar to an animal but with an Intelligence modifier of –3 or higher is usually a beast. Unlike an animal, a beast might be able to speak and reason.
Language
Draconic
Perception
darkvision
scent (imprecise) 30 feet