Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Attack of Opportunity [Reaction]
Ability
Shield Block [Reaction]
Offense
Melee
Circumstance: combat round (melee)
longsword +17 [+12/+7] (versatile P), Damage 2d8+8 slashing
Offense
Ranged
Circumstance: combat round (ranged)
composite longbow +16 [+11/+6] (deadly d10, propulsive, range increment 100 feet, volley 30 feet), Damage 2d8+6 piercing
Trait
Construct
A construct is an artificial creature empowered by a force other than necromancy. Constructs are often mindless; they are immune to bleed damage, death effects, disease, healing, necromancy, nonlethal attacks, poison, and the doomed, drained, fatigued, paralyzed, sickened, and unconscious conditions; and they may have Hardness based on the materials used to construct their bodies. Constructs are not living creatures, nor are they undead. When reduced to 0 Hit Points, a construct creature is destroyed.
Immunity
death effects
diseased
doomed
drained
fatigued
healing
necromancy
nonlethal attacks
paralyzed
poison
sickened
unconscious
Item
BT 10)
composite longbow (10 arrows)
HP 20
longsword
steel shield (Hardness 5
Language
(can't speak any language)
Common
Weakness
bludgeoning 10