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THE SEWERS AND THE HIDEOUT 1.     Stairs to Tilverton 2.     Piece of Cloth 3.     Checkpoint 4.     Otyughs 5.     Sentient Otyughs 6.     Otyughs with Food 7.     Trolls 8.     Knight 9.     Secret Training Hall 10.  Door to the Hideout 11.  Door to the Sewers 12.  Torture Chamber 13.  Treasure 14.  Armoury 15.  Fire Knives Leader You’re now under Tilverton, the sewers are the only way to the Hideout of the Fire knives. This level is structured to be a long tunnel but the three sections are assembled here like a normal 16x16 map so match the mark to navigate the level. Proceed directly to 2 to retrieve a piece of cloth then to 3 to clean the checkpoint. At 4 you can fight some monsters and use their lair to rest freely. Go  all  the  way  south  and  meet  more  otyughs  at  5  but  this  time  choose  to  “Bargain”  with  them. They’ll send you on a quest so go to 6, exterminate the otyughs and retrieve the food before coming back to 5. You’ll be rewarded with some jewellery. Rest in their lair and reach the trolls at 7. Clean the two rooms to grab their treasure. Meet the knight at 8 and tell him  the truth. At 9, through a secret door, you can reach a secret Training Hall where you can level up if you need. When you’re fully rested choose a door at 10 and enter the Hideout. This area has a lot of one-way secret doors that are displayed here like normal doors. Your goal is simple: find the leader, kill him and rescue the princess. Proceed to 12 and free the slaves then head for the office at 13 and use the “Search” command to find some treasure. There’s another treasure in the  armoury so grab it, rest, heal and go to 15 to confront the fire knives leader. You should easily dispatch his band and save the princess but you’ll be exiled from Tilverton in any case. Your  first  bond  is  no  more,  now  it’s  time  to  explore the world map. Travel to Ashabenford and enter the city to buy, sell and level up then travel to the Standing Stone to meet a mysterious man, thank him and he’ll direct you to the south. With this new clue travel to Essembra and, from there, to Hap. Watch out for the black dragons that block your path between the two cities and when you arrive at Hap enter the city.