Alternate Fire Mod README

by Neil "haste" Toronto

Alternate Fire is a Quake III Arena modification that gives you new ways to frag and be fragged, along with a few other cool features.

Requirements

You must have Quake III Arena and Point Release 1.29h or higher installed to play this mod. Anything less will give you strange errors and possibly crash Quake with weird messages like "FS_FOpenFileRead: NULL 'file' parameter passed." You can check the version of the last point release you installed by pulling the console down (with the "~" key) and looking in the lower-right-hand corner of it.

Some of the new effects will be just a bit more taxing on your graphics card and CPU. Don't be surprised if your frame rate drops a little, especially when your computer has to render multiple lightning webs. However, don't expect a dramatic decrease.


Short Lists

Secondary Attack Short List

You can set your secondary attack in the "Control" menus, under "Shoot." You'll find it directly underneath the "attack" binding.

  1. Liquid Metal Protection (gauntlet): When you are firing, you are impervious to splash damage, falling damage, and 1/2 of all other damage.
  2. Flares (machinegun): They have a somewhat slow trajectory, attract homing missiles, and set off proximity grenades.
  3. One-shell Shotgun (shotgun): One shell. That's all. You fire more quickly, and it has a smaller spread. It's better than the primary attack in many instances.
  4. Sticky Proximity Grenades (grenade launcher): They stick to walls, ceilings, and floors, and blow up whenever an enemy gets too close.
  5. Homing Missiles (rocket launcher): Keep your opponent busy with these while you either run the map or attack him with something else.
  6. Lightning Web (lightning gun): These can fill up a hallway and make it nearly impassable for 20 seconds, or until the creator dies.
  7. Radius Rail (rail gun): Would you like to rail someone without actually hitting him? Are you an HPB? This attack is your favorite.
  8. Orbiting Plasma (plasma gun): Launch a few of these if you want to keep your enemies outside your comfort zone.
  9. BFG Overload (BFG): Are things getting too crowded? Have you got a BFG with ammo in it? Do you like to see people run for their freaking lives? Drop a BFG bomb and watch the fun!
If you want particulars, you can find the long list here.


Alternate Powerups Short List

These powerups will take turns respawning with the normal powerups.
You can find a more detailed list here.


Other Changes Short List

These were changes that were just screaming to be made, and I couldn't release this version without them.
Read more about these changes (along with some tips and strategy) here.


New Variables Short List

New variables were added to accomodate new gameplay and functions. Some were added just for the heck of it. All the server-side variables can be voted on. A detailed list is here.


Credits

My gratitude goes to these people, who make projects like this work. Here they are, in no particular order: If you've contributed something and I forgot to credit you for it, email me and I'll fix it up!