GEMS AND RUNES
Median XL: Ultimative contains the standard Diablo II gems with new bonuses, but also 5 new gem types and 23 new runes.
LIST OF GEMS
Chipped Amber | Weapons : 1% Reanimate As: Death Gnat Armor : Lightning Resist +4% Shields : Slows Attacker by 1% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Flawed Amber | Weapons : 2% Reanimate As: Death Gnat Armor : Lightning Resist +8% Shields : Slows Attacker by 2% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Amber | Weapons : 3% Reanimate As: Death Gnat Armor : Lightning Resist +12% Shields : Slows Attacker by 3% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Flawless Amber | Weapons : 4% Reanimate As: Death Gnat Armor : Lightning Resist +16%, +1% to Maximum Lightning Resist Shields : Slows Attacker by 4% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Perfect Amber | Weapons : 5% Reanimate As: Death Gnat Armor : Lightning Resist +20%, +2% to Maximum Lightning Resist Shields : Slows Attacker by 5%
| Chipped Amethyst
| Weapons : 10% Bonus to Attack Rating | Armor : 1% Bonus to Dexterity Shields : +2 Mana when Struck by an Enemy
| Flawed Amethyst
| Weapons : 20% Bonus to Attack Rating | Armor : 2% Bonus to Dexterity Shields : +4 Mana when Struck by an Enemy
| Amethyst
| Weapons : 30% Bonus to Attack Rating | Armor : 3% Bonus to Dexterity Shields : +6 Mana when Struck by an Enemy
| Flawless Amethyst
| Weapons : 40% Bonus to Attack Rating | Armor : 4% Bonus to Dexterity Shields : +8 Mana when Struck by an Enemy
| Perfect Amethyst
| Weapons : 50% Bonus to Attack Rating | Armor : 5% Bonus to Dexterity Shields : +10 Mana when Struck by an Enemy
| Chipped Bloodstone
| Weapons : +2% Bonus to Summoned Minion Life | Armor : Fire Resist +4% Shields : +1% Bonus to Summoned Minion Resistances
| Flawed Bloodstone
| Weapons : +4% Bonus to Summoned Minion Life | Armor : Fire Resist +8% Shields : +2% Bonus to Summoned Minion Resistances
| Bloodstone
| Weapons : +6% Bonus to Summoned Minion Life | Armor : Fire Resist +12% Shields : +3% Bonus to Summoned Minion Resistances
| Flawless Bloodstone
| Weapons : +8% Bonus to Summoned Minion Life | Armor : Fire Resist +16%, +1% to Maximum Fire Resist Shields : +4% Bonus to Summoned Minion Resistances
| Perfect Bloodstone
| Weapons : +10% Bonus to Summoned Minion Life | Armor : Fire Resist +20%, +2% to Maximum Fire Resist Shields : +5% Bonus to Summoned Minion Resistances
| Chipped Diamond
| Weapons : +1% to Spell Damage | Armor : 1% Bonus to Strength Shields : All Resists +1%
| Flawed Diamond
| Weapons : +2% to Spell Damage | Armor : 2% Bonus to Strength Shields : All Resists +2%
| Diamond
| Weapons : +3% to Spell Damage | Armor : 3% Bonus to Strength Shields : All Resists +3%
| Flawless Diamond
| Weapons : +4% to Spell Damage | Armor : 4% Bonus to Strength Shields : All Resists +4%
| Perfect Diamond
| Weapons : +5% to Spell Damage | Armor : 5% Bonus to Strength Shields : All Resists +5%
| Chipped Emerald
| Weapons : +2 to Maximum Damage | Armor : Regenerate Life +4 Shields : Poison Resist +6%
| Flawed Emerald
| Weapons : +4 to Maximum Damage | Armor : Regenerate Life +8 Shields : Poison Resist +12%
| Emerald
| Weapons : +6 to Maximum Damage | Armor : Regenerate Life +12 Shields : Poison Resist +18%
| Flawless Emerald
| Weapons : +8 to Maximum Damage | Armor : Regenerate Life +16 Shields : Poison Resist +24%
| Perfect Emerald
| Weapons : +10 to Maximum Damage | Armor : Regenerate Life +20 Shields : Poison Resist +30%
| Chipped Onyx
| Weapons : +2% Bonus to Summoned Minion Damage | Armor : Cold Resist +4% Shields : 1% Chance of Uninterruptable Attack
| Flawed Onyx
| Weapons : +4% Bonus to Summoned Minion Damage | Armor : Cold Resist +8% Shields : 2% Chance of Uninterruptable Attack
| Onyx
| Weapons : +6% Bonus to Summoned Minion Damage | Armor : Cold Resist +12% Shields : 3% Chance of Uninterruptable Attack
| Flawless Onyx
| Weapons : +8% Bonus to Summoned Minion Damage | Armor : Cold Resist +16%, +1% to Maximum Cold Resist Shields : 4% Chance of Uninterruptable Attack
| Perfect Onyx
| Weapons : +10% Bonus to Summoned Minion Damage | Armor : Cold Resist +20%, +2% to Maximum Cold Resist Shields : 5% Chance of Uninterruptable Attack
| Chipped Ruby
| Weapons : +2 to Life after each Kill | Armor : 1% Bonus to Vitality Shields : Fire Resist +6%
| Flawed Ruby
| Weapons : +4 to Life after each Kill | Armor : 2% Bonus to Vitality Shields : Fire Resist +12%
| Ruby
| Weapons : +6 to Life after each Kill | Armor : 3% Bonus to Vitality Shields : Fire Resist +18%
| Flawless Ruby
| Weapons : +8 to Life after each Kill | Armor : 4% Bonus to Vitality Shields : Fire Resist +24%
| Perfect Ruby
| Weapons : +10 to Life after each Kill | Armor : 5% Bonus to Vitality Shields : Fire Resist +30%
| Chipped Sapphire
| Weapons : +2 to Mana after each Kill | Armor : +1% Bonus to Buff/Debuff/Cold Skill Duration Shields : Cold Resist +6%
| Flawed Sapphire
| Weapons : +4 to Mana after each Kill | Armor : +2% Bonus to Buff/Debuff/Cold Skill Duration Shields : Cold Resist +12%
| Sapphire
| Weapons : +6 to Mana after each Kill | Armor : +3% Bonus to Buff/Debuff/Cold Skill Duration Shields : Cold Resist +18%
| Flawless Sapphire
| Weapons : +8 to Mana after each Kill | Armor : +4% Bonus to Buff/Debuff/Cold Skill Duration Shields : Cold Resist +24%
| Perfect Sapphire
| Weapons : +10 to Mana after each Kill | Armor : +5% Bonus to Buff/Debuff/Cold Skill Duration Shields : Cold Resist +30%
| Chipped Topaz
| Weapons : +6 Energy Factor to Spell Damage | Armor : 1% Bonus to Energy Shields : Lightning Resist +6%
| Flawed Topaz
| Weapons : +7 Energy Factor to Spell Damage | Armor : 2% Bonus to Energy Shields : Lightning Resist +12%
| Topaz
| Weapons : +8 Energy Factor to Spell Damage | Armor : 3% Bonus to Energy Shields : Lightning Resist +18%
| Flawless Topaz
| Weapons : +9 Energy Factor to Spell Damage | Armor : 4% Bonus to Energy Shields : Lightning Resist +24%
| Perfect Topaz
| Weapons : +10 Energy Factor to Spell Damage | Armor : 5% Bonus to Energy Shields : Lightning Resist +30%
| Chipped Turquoise
| Weapons : Regenerate Mana +2% | Armor : Poison Resist +4% Shields : 5% Better Chance of Getting Magic Items
| Flawed Turquoise
| Weapons : Regenerate Mana +4% | Armor : Poison Resist +8% Shields : 10% Better Chance of Getting Magic Items
| Turquoise
| Weapons : Regenerate Mana +6% | Armor : Poison Resist +12% Shields : 15% Better Chance of Getting Magic Items
| Flawless Turquoise
| Weapons : Regenerate Mana +8% | Armor : Poison Resist +16%, +1% to Maximum Poison Resist Shields : 20% Better Chance of Getting Magic Items
| Perfect Turquoise
| Weapons : Regenerate Mana +10% | Armor : Poison Resist +20%, +2% to Maximum Poison Resist Shields : 25% Better Chance of Getting Magic Items
| Chipped Rainbow Stone
| Weapons : 1% Crushing Blow | Armor : +4 Crafting Points Shields : 2% Curse Length Reduction
| Flawed Rainbow Stone
| Weapons : 2% Crushing Blow | Armor : +8 Crafting Points Shields : 4% Curse Length Reduction
| Rainbow Stone
| Weapons : 3% Crushing Blow | Armor : +12 Crafting Points Shields : 6% Curse Length Reduction
| Flawless Rainbow Stone
| Weapons : 4% Crushing Blow | Armor : +16 Crafting Points Shields : 8% Curse Length Reduction
| Perfect Rainbow Stone
| Weapons : 5% Crushing Blow | Armor : +20 Crafting Points Shields : 10% Curse Length Reduction
| Chipped Skull
| Weapons : +7% Enhanced Damage | Armor : +7% Enhanced Defense Shields : Poison Length Reduced by 1%
| Flawed Skull
| Weapons : +9% Enhanced Damage | Armor : +9% Enhanced Defense Shields : Poison Length Reduced by 2%
| Skull
| Weapons : +11% Enhanced Damage | Armor : +11% Enhanced Defense Shields : Poison Length Reduced by 3%
| Flawless Skull
| Weapons : +13% Enhanced Damage | Armor : +13% Enhanced Defense Shields : Poison Length Reduced by 4%
| Perfect Skull
| Weapons : +15% Enhanced Damage | Armor : +15% Enhanced Defense Shields : Poison Length Reduced by 5% |
Btw. The new gem types are not considered gems in some parts of the game; for example, you cannot upgrade them with Gem Shrines. This is a Diablo II engine limitation and cannot be fixed.
LIST OF RUNES
El | Level 11 | Weapons : +1 to Light Radius Armor : +1 to Light Radius Shields : +1 to Light Radius | |
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Eld | Level 11 | Weapons : 25% Bonus to Attack Rating Armor : 25% Bonus to Attack Rating Shields : 25% Bonus to Attack Rating | |
Tir | Level 13 | Weapons : +75% Extra Gold from Monsters Armor : +50% Extra Gold from Monsters Shields : +50% Extra Gold from Monsters | |
Nef | Level 13 | Weapons : +15% Bonus to Poison Skill Duration Armor : +10% Bonus to Poison Skill Duration Shields : +10% Bonus to Poison Skill Duration | |
Eth | Level 15 | Weapons : +10 to Maximum Damage Armor : +5 to Maximum Damage Shields : +5 to Maximum Damage | |
Ith | Level 15 | Weapons : +15% Enhanced Damage Armor : +15% Enhanced Defense Shields : +15% Enhanced Defense | |
Tal | Level 17 | Weapons : +5 to All Attributes Armor : +5 to All Attributes Shields : +5 to All Attributes | |
Ral | Level 19 | Weapons : +5% to Fire Spell Damage Armor : +5% to Fire Spell Damage Shields : +5% to Fire Spell Damage | |
Ort | Level 21 | Weapons : +5% to Lightning Spell Damage Armor : +5% to Lightning Spell Damage Shields : +5% to Lightning Spell Damage | |
Thul | Level 23 | Weapons : +5% to Cold Spell Damage Armor : +5% to Cold Spell Damage Shields : +5% to Cold Spell Damage | |
Amn | Level 25 | Weapons : 25% Damage Reflected Armor : 25% Damage Reflected Shields : 25% Damage Reflected | |
Sol | Level 27 | Weapons : +5% to Poison Spell Damage Armor : +5% to Poison Spell Damage Shields : +5% to Poison Spell Damage | |
Shael | Level 29 | Weapons : +10 to Strength Armor : +10 to Strength Shields : +10 to Strength | |
Dol | Level 31 | Weapons : +10 to Minimum Damage Armor : +5 to Minimum Damage Shields : +5 to Minimum Damage | |
Hel | Level 33 | Weapons : +5% to Physical/Magic Spell Damage Armor : +5% to Physical/Magic Spell Damage Shields : +5% to Physical/Magic Spell Damage | |
Io | Level 35 | Weapons : 5% Bonus to Dexterity Armor : 5% Bonus to Dexterity Shields : 5% Bonus to Dexterity | |
Lum | Level 37 | Weapons : +20% Better Chance of Getting Magic Items Armor : +20% Better Chance of Getting Magic Items Shields : +20% Better Chance of Getting Magic Items | |
Ko | Level 39 | Weapons : 5% Bonus to Strength Armor : 5% Bonus to Strength Shields : 5% Bonus to Strength | |
Fal | Level 41 | Weapons : +10 to Dexterity Armor : +10 to Dexterity Shields : +10 to Dexterity | |
Lem | Level 43 | Weapons : +2% to Experience Gained Armor : +2% to Experience Gained Shields : +2% to Experience Gained | |
Pul | Level 45 | Weapons : Fire Resist +40% Armor : Fire Resist +30% Shields : Fire Resist +30% | |
Um | Level 47 | Weapons : 5% Bonus to Energy Armor : 5% Bonus to Energy Shields : 5% Bonus to Energy | |
Mal | Level 49 | Weapons : Poison Resist +40% Armor : Poison Resist +30% Shields : Poison Resist +30% | |
Ist | Level 51 | Weapons : +10 to Energy Armor : +10 to Energy Shields : +10 to Energy | |
Gul | Level 53 | Weapons : Cold Resist +40% Armor : Cold Resist +30% Shields : Cold Resist +30% | |
Vex | Level 55 | Weapons : Half Freeze Duration Armor : Half Freeze Duration Shields : Half Freeze Duration | |
Ohm | Level 57 | Weapons : 5% Bonus to Vitality Armor : 5% Bonus to Vitality Shields : 5% Bonus to Vitality | |
Lo | Level 59 | Weapons : Lightning Resist +40% Armor : Lightning Resist +30% Shields : Lightning Resist +30% | |
Sur | Level 61 | Weapons : +25 Crafting Points Armor : +25 Crafting Points Shields : +25 Crafting Points | |
Ber | Level 63 | Weapons : 10% Uninterruptable Attack Armor : 5% Uninterruptable Attack Shields : 5% Uninterruptable Attack | |
Jah | Level 65 | Weapons : +25% Enhanced Damage Armor : +25% Enhanced Defense Shields : +25% Enhanced Defense | |
Cham | Level 67 | Weapons : +10 to Vitality Armor : +10 to Vitality Shields : +10 to Vitality | |
Zod | Level 69 | Weapons : Slows Melee Target by 5% Armor : Slows Attacker by 5% Shields : Slows Attacker by 5% | |
Sha | Level 72 | Weapons : 15% Increased Attack Speed Armor : 15% Increased Attack Speed Shields : 15% Increased Attack Speed | |
Lah | Level 75 | Weapons : 3% Bonus to All Attributes Armor : 3% Bonus to All Attributes Shields : 3% Bonus to All Attributes | |
Kur | Level 78 | Weapons : 15% Faster Run/Walk Armor : 15% Faster Run/Walk Shields : 15% Faster Run/Walk | |
Ix | Level 81 | Weapons : 15% Faster Cast Rate Armor : 15% Faster Cast Rate Shields : 15% Faster Cast Rate | |
Thur | Level 84 | Weapons : 50% Bonus to Summoned Minion Attack Rating Armor : 50% Bonus to Summoned Minion Attack Rating Shields : 50% Bonus to Summoned Minion Attack Rating | |
Nas | Level 87 | Weapons : +10% Bonus to Summoned Minion Life Armor : +10% Bonus to Summoned Minion Life Shields : +10% Bonus to Summoned Minion Life | |
Ath | Level 90 | Weapons : 15% Faster Hit Recovery Armor : 15% Faster Hit Recovery Shields : 15% Faster Hit Recovery | |
Kra | Level 94 | Weapons : +5% Bonus to Summoned Minion Resistances Armor : +5% Bonus to Summoned Minion Resistances Shields : +5% Bonus to Summoned Minion Resistances | |
Vith | Level 98 | Weapons : +5% Increased Healing Rate from Apples Armor : +5% Increased Healing Rate from Apples Shields : +5% Increased Healing Rate from Apples | |
No | Level 100 | Weapons : 15% Faster Block Rate Armor : 15% Faster Block Rate Shields : 15% Faster Block Rate | |
Yul | Level 100 | Weapons : +10% Bonus to Summoned Minion Damage Armor : +10% Bonus to Summoned Minion Damage Shields : +10% Bonus to Summoned Minion Damage | |
Thai | Level 100 | Weapons : All Resists +15% Armor : All Resists +15% Shields : All Resists +15% | |
Rha | Level 100 | Weapons : +200 Defense Armor : +200 Defense Shields : +200 Defense | |
Xar | Level 100 | Weapons : Increase Maximum Life and Mana 2% Armor : Increase Maximum Life and Mana 2% Shields : Increase Maximum Life and Mana 2% | |
Nih | Level 100 | Weapons : 10% Bonus to Buff/Debuff/Cold Skill Duration Armor : 10% Bonus to Buff/Debuff/Cold Skill Duration Shields : 10% Bonus to Buff/Debuff/Cold Skill Duration | |
Lai | Level 100 | Weapons : Enhanced Weapon Damage +5% Armor : Enhanced Weapon Damage +5% Shields : Enhanced Weapon Damage +5% | |
On | Level 100 | Weapons : Total Character Defense Plus 5% Armor : Total Character Defense Plus 5% Shields : Total Character Defense Plus 5% |
Fauztinville Great Runes
These three runes are very rare and can only be found in the Fauztinville and Yshari Sanctum uberlevels
on Destruction difficulty. Their chance to drop ratio is 3:2:1, from first to last.
See THIS PAGE and THIS PAGE for more information about Fauztinville and the Yshari Sanctum.
Taha | Level 100 | Weapons : +40 to Maximum Damage Armor : +20 to Maximum Damage Shields : +20 to Maximum Damage | |
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Ghal | Level 100 | Weapons : +15 Energy Factor to Spell Damage Armor : +5 Energy Factor to Spell Damage Shields : +5 Energy Factor to Spell Damage | |
Qor | Level 100 | Weapons : Requirements -12% Armor : Requirements -12% Shields : Requirements -12% |
Toraja Great Runes
Like the Fauztinville Great Runes, these are very rare and can only be found in the
Toraja and Yshari Sanctum uberquests on Destruction difficulty. Their chance to drop ratio is 3:2:1, from first to last.
See THIS PAGE and THIS PAGE for more information about Toraja and the Yshari Sanctum.
Krys | Level 100 | Weapons : Target Takes Additional Damage of 100 Armor : Target Takes Additional Damage of 25 Shields : Target Takes Additional Damage of 25 | |
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Auhe | Level 100 | Weapons : Regenerate Mana +15% Armor : Regenerate Mana +5% Shields : Regenerate Mana +5% | |
Sha'ad | Level 100 | Weapons : +30% Enhanced Damage Armor : +30% Enhanced Defense Shields : +30% Enhanced Defense |
Secret Elemental Runes
On Destruction difficulty, in Chrysaor's Sewers uberlevel, you can come by the Elemental Stones and Unknown Skulls 1. They all have the same chance to drop.
Unknown Skull 1 |
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You can cube them to get the Elemental Runes and Kabraxis' Stone rune:
See THIS PAGE for more information about the Chrysaor's Sewers uberlevel.
Stone | Level 100 | Weapons : Adds 10-20 damage Armor : Adds 5-10 damage Shields : Adds 5-10 damage | |
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Magic | Level 100 | Weapons : Adds 100-200 magic damage Armor : Adds 50-100 magic damage Shields : Adds 50-100 magic damage | |
Fire | Level 100 | Weapons : Adds 100-200 fire damage Armor : Adds 50-100 fire damage Shields : Adds 50-100 fire damage | |
Ice | Level 100 | Weapons : Adds 100-200 cold damage Armor : Adds 50-100 cold damage Shields : Adds 50-100 cold damage | |
Light | Level 100 | Weapons : Adds 100-200 lightning damage Armor : Adds 50-100 lightning damage Shields : Adds 50-100 lightning damage | |
Poison | Level 100 | Weapons : Adds 200-400 poison damage over 1 second Armor : Adds 100-200 poison damage over 1 second Shields : Adds 100-200 poison damage over 1 second | |
Kabraxis' Stone* | Level 120 | Weapons : +50% Enhanced Damage Armor : +50% Enhanced Defense Shields : +50% Enhanced Defense |
* Cannot be unsocketed from items.