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Introduction


    ALIEN
    PREDATOR
    MARINE
        Derelict
        Colony
        Invasion
        Orbital
        Tyrargo
        Hangar
Chapter 6 - Marine Walk-through

Every place you'll visit through the six-episode Marine campaign has been infested with Alien creatures. Though you'll find ample weaponry to deal with them all, your biggest challenge is to proceed through each level with caution; becoming overwhelmed by the sheer numbers of Alien foes will surely lead to a quick demise. Fortunately, several officers assist during a few missions, providing objectives and clues to reaching your final destination.

Episode I: Derelict

 

NOTE

Once you complete a level in Aliens vs. Predator you are awarded a special bonus level that is not part of the campaign game. To receive the last bonus level, you will have to complete the campaign on the Director's Cut difficulty setting. These levels are the same as those you find in the campaign game; the only difference being that you are now playing the level as a different class. The layout of each level remains the same; a scant few of you may find that you must tackle the level in reverse. If you become stuck on a particular bonus level, please refer to the corresponding walk-through for that level.

 
 
  Shoot the glass panel with your pulse rifle to access the switch.

Mission Objective: There's been a biocontainment failure inside the Bioweapons Research Facility on LV-426. Aliens have overrun the base and all personnel are being evacuated. Your objective is to safely make it to the base's exit.

The mission begins inside your quarters at LV-426. A message is broadcast over the intercom system to get down to the communications room to receive further instructions. You begin the game armed with the motion detector and a pulse rifle. Exit your room. Most of the doors here are locked, so take the only available corridor until you reach a glass panel on your left protecting a switch. You should be right in front of two glass doors.

Next: Episode I (cont.)