These structures power any building that requires power within a 100 meter range. The type of power plant available varies from planet to planet depending on the environment of that planet.
Solar Power Plant Solar power is used on all planets except Venus. Cost: 4 Hit Points: 1500 |
Lightning Power Plant Lightning power is used on Venus and Titan. Cost: 7 Hit Points: 4000 |
Wind Power Plant Wind power is used on Titan and Mars. Cost: 6 Hit Points: 2000 |
Gun Tower (requires power) A gun tower is an extremely powerful defensive weapon when power is available. Its range is over 200 meters. Cost: 6 Hit Points: 5000 |
Communications Tower (requires power) A gun tower is an extremely powerful defensive weapon when power is available. Its range is over 200 meters. Cost: 6 Hit Points: 2000 |
Barracks Building a Barracks increases the number of available pilots by five. Cost: 8 Hit Points: 1500 |
Scrap Silo This is a storage building which stores bio-metal scrap. This is also a point at which a Scavenger may drop off scrap instead of at a Recycler. A Scavenger will either go to the Scrap Silo or the Recycler, depending on which one is closer. Cost: 4 Hit Points: 2000 |
Supply Depot This is a stash of supplies. The closest vehicle within 50 meters of a Supply Depot regains 100 units of nano-ammo per second. Cost: 5 Hit Points: 2000 |
Hanger This is a repair facility. The closest vehicle within 50 meters of a Hangar will start to be repaired. Park vehicles near a Hangar for repair. Cost: 7 Hit Points: 4000 |