Stars and Stripes Units | Soviet Units | Weapons | Buildings |

Buildings


The Construction Rig can construct buildings. Buildings must be spaced apart and placed on level ground. Certain types of buildings require power. A building that requires power must have a power plant within 100 meters. If the pwoer plant that services a a building is destroyed, the building will cease to function.


POWER PLANTS

These structures power any building that requires power within a 100 meter range. The type of power plant available varies from planet to planet depending on the environment of that planet.

Solar Power Plant
Solar power is used on all planets except Venus.
Cost: 4
Hit Points: 1500


Lightning Power Plant
Lightning power is used on Venus and Titan.
Cost: 7
Hit Points: 4000

Wind Power Plant
Wind power is used on Titan and Mars.
Cost: 6
Hit Points: 2000

BUILDINGS

Gun Tower (requires power)
A gun tower is an extremely powerful defensive weapon when power is available. Its range is over 200 meters.
Cost: 6
Hit Points: 5000


Communications Tower (requires power)
A gun tower is an extremely powerful defensive weapon when power is available. Its range is over 200 meters.
Cost: 6
Hit Points: 2000

Barracks
Building a Barracks increases the number of available pilots by five.
Cost: 8
Hit Points: 1500

Scrap Silo
This is a storage building which stores bio-metal scrap. This is also a point at which a Scavenger may drop off scrap instead of at a Recycler. A Scavenger will either go to the Scrap Silo or the Recycler, depending on which one is closer.
Cost: 4
Hit Points: 2000

Supply Depot
This is a stash of supplies. The closest vehicle within 50 meters of a Supply Depot regains 100 units of nano-ammo per second.
Cost: 5
Hit Points: 2000

Hanger
This is a repair facility. The closest vehicle within 50 meters of a Hangar will start to be repaired. Park vehicles near a Hangar for repair.
Cost: 7
Hit Points: 4000