These structures power any building that requires power within a 100 meter range. The type of power plant available varies from planet to planet depending on the environment of that planet.
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Solar Power Plant Solar power is used on all planets except Venus. Cost: 4 Hit Points: 1500 |
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Lightning Power Plant Lightning power is used on Venus and Titan. Cost: 7 Hit Points: 4000 |
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Wind Power Plant Wind power is used on Titan and Mars. Cost: 6 Hit Points: 2000 |
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Gun Tower (requires power) A gun tower is an extremely powerful defensive weapon when power is available. Its range is over 200 meters. Cost: 6 Hit Points: 5000 |
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Communications Tower (requires power) A gun tower is an extremely powerful defensive weapon when power is available. Its range is over 200 meters. Cost: 6 Hit Points: 2000 |
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Barracks Building a Barracks increases the number of available pilots by five. Cost: 8 Hit Points: 1500 |
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Scrap Silo This is a storage building which stores bio-metal scrap. This is also a point at which a Scavenger may drop off scrap instead of at a Recycler. A Scavenger will either go to the Scrap Silo or the Recycler, depending on which one is closer. Cost: 4 Hit Points: 2000 |
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Supply Depot This is a stash of supplies. The closest vehicle within 50 meters of a Supply Depot regains 100 units of nano-ammo per second. Cost: 5 Hit Points: 2000 |
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Hanger This is a repair facility. The closest vehicle within 50 meters of a Hangar will start to be repaired. Park vehicles near a Hangar for repair. Cost: 7 Hit Points: 4000 |
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