A Town Guide Castle Overview: The castle town is perhaps the strongest of all town types. It has great troops from levels one to seven, although it doesn't have great special buildings compared to other town types. Its magic capabilities are only average, and its heroes - the knight and the cleric - are neither great spellcasters nor super warriors. However, they are some of the most well rounded heroes. Pros:
Two good ranged units (one low-level and one high-level); two flying units;
unlimited retaliation with upgraded griffins; fastest unit and best seventh-level
unit with the archangel; excellent upgraded units throughout tech tree. Creatures At later levels, the castle town continues to have good troops. The upgraded griffin is a powerful early flying unit because it has unlimited retaliation, allowing it to counterattack against as many enemies as can attack it in a single turn (the standard griffin can counter two attacks). The swordsman has good attack, defense, and hit points. The level five unit, the monk, provides the castle heroes with one more ranged unit that is among the game's fastest and most powerful shooters. The cavalry unit is one of the top sixth-level troops, and the angel is a great unit due to its speed and combination of damage, attack, and defense. Castle players should upgrade their archers, griffins, and swordsmen at the first opportunity, in that order. After upgrading these essential troops, go on to upgrading the other creatures. All beginning castle troops are pretty good, so there isn't the upgrade urgency of, say, the fortress or stronghold towns. Halberdiers are faster than pikemen, marksmen gain two shots per round, royal griffins have better speed, attack, and defense, crusaders attack twice, zealots and champions have all-around better stats, and the archangel is the most powerful seventh-level unit in the game. Buildings The special buildings aren't very good, although the stables do add a movement boost for any visiting heroes. The Brotherhood of the Sword boosts morale more than a standard tavern does in town defense, but it is otherwise not very useful. The castle is also one of only three towns that can build a shipyard. This town type's resource silo produces +1 ore and +1 wood, while the blacksmith builds ballistas. The castle grail building is the Colossus, which increases weekly creature generation by 50 percent, adds 5000 gold per day, and increases the morale of all allied heroes by +2. Magic
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