Neutral Campaign 1: Scenario 3 - "Greed" Objective: Capture all towns and defeat all enemy heroes. Starting notes: You can choose to start with your eight best heroes from scenario one or two.
Choose a side (you can pick
one): Starting towns: Three towns (one already with a fort, and two with only a hall) Starting resources: 20W, 10M, 20O, 10S, 10C, 10Ge, 20000G Other towns: There are five towns to capture, not including the three towns that belong to the enemy. These five towns consist of three castle towns and one fortress and one stronghold. The three castle towns are clustered together in the middle of the map. The one neutral fortress town is in the southwest of the map, while the neutral stronghold town is in the northeast. Your enemy's three towns are located diagonally opposite you on the map. Notes: There are advantages to fighting for either side. All things being equal, the stronghold has an advantage over the fortress, but the terrain in this map is a great equalizer. If you play for Krewlod, you can climb up the tech tree quickly and get thunderbirds and behemoths. However, no matter which side you play, the terrain for most of this map will be swamp, and here, the fortress heroes and creatures have the advantage in terms of mobility. So if you choose Krewlod, you'll have the better creatures, but if you choose Tatalia, you will have better movement throughout the map, and thus an easier time getting mines and chests. No matter who you fight for, however, there is a smattering of Erathian resistance in this map, so you'll be fighting both the enemy (either Tatalia or Krewlod depending on your allegiance) and a few castle towns of Erathia. If you are Krewlod, the going will be pretty rough in this scenario because the swamp will slow you down. Even if you are a fortress hero, the map is pretty maze-like so you'll still spend a lot of time walking in circuitous routes to enemy towns and locations. You will need lots of gold to win this scenario, and there are two islands off the southern shore of the continent that each contain two gold mines. If you can take these two islands, you'll be set for gold. However, each mine is guarded by a horde of gorgons so only attempt to take them when you have a large enough army. Impassable mountains surround each nation's starting location, so you'll only be able to venture forth via two well guarded garrisons. Each garrison has dozens of level one to level five troops of the opposing nation. There is no time limit, so you just have to amass lots of gold, build up a huge army and sweep across the map. Beware of the Erathian forces as they won't go down without a fight. Good luck.
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