GameGuides.com Presents Homeworld Game Guide

  Introduction
Ship Management
Resource Collection
Movement & Combat
Unit Strategies
Walk-through
Multiplayer
   
Grouping
Given the above strengths and weaknesses, it is wise to group (using the Ctrl key plus number keys) your units accordingly. A typical setup might assign fighters to group one, corvettes to group two, capital ships to group three, repair units to group eight, and salvage corvettes to group nine. The entire group of attack units could then be assigned to group zero, in case you'd like to quickly remove a particular enemy ship. Concentration of firepower is very important in both single- and multiplayer games. Always assign one preset to your entire force so you can easily order the entire fleet to concentrate all fire on a particular enemy ship.
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Use presets so you can recall any ship type with a single keystroke.

Salvaging
Once a battle is joined, sending in salvage corvettes can really create some worry in your opponents. Group them and have them guard a repair unit, so they lurk behind the rest of your fleet. When things are suitably hectic, send your salvage team in to claim the enemy capital ships. Bear in mind that your salvage units must bring captured enemies back to the mothership, so consider disengaging the enemy and defending the salvage units as they return to safety.

Tactics
Homeworld offers you two settings, evasive and aggressive, to choose from for your ships, and each one has its place. The third setting, normal tactics, is the baseline for your ships. Here they operate within normal parameters with ample power devoted to both weapons and engines.

Evasive
Ships set to evasive divert energy from weapons to engines (not only for evasive actions, but also for speed). Further, if an enemy fleet is attacked as a whole, ships set to evasive will split into teams, spreading the attack throughout the enemies. Evasive is best used when trying to evade enemy fire as well as inflict damage. Also, because evasive provides a slight speed boost, you can set your ships to evasive as you hurry to a particular battle or map area.

Aggressive
Ships set to aggressive divert energy to weapons and attack the same target when in formation, even if you order your formation to attack the enemy fleet as a whole. When you've set ships to aggressive, they have a greater tendency to remain in place while attacking. This makes your strike craft highly vulnerable to capital-ship fire or multigun-corvette fire. Resource collectors have a special use for aggressive tactics. Set your collectors to aggressive so they'll continue to harvest even if attacked.

Formations
Your ships can be set to any of six formations, plus a custom formation and no formation (which is sometimes just what you want!). Here are some tips on using formations.

Delta
This is a standard formation that is similar to the standard "military parade" formation your units automatically enter after creation. Switching to delta formation positions your units in a flat triangle formation. The flat nature makes it easy to select specific craft when looking from overhead, but it isn't very useful in concentrating firepower on an enemy. Use the delta formation when moving your forces to the battle, and separate them into new formations and functions as you arrive on the scene.


  
ALSO CHECK OUT
HOMEWORLD
DOWNLOADABLE
GAME GUIDE
 
Definitive ship and resource management strategies

Masterful movement and combat methods

Comprehensive unit information

Detailed campaign walk-through

Proven multiplayer tactics



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