G A M E S P O T

GameGuides.com Presents Myth II: Soulblighter Game Guide

Introduction
The History
Unit Profiles
Tactics and Strategies
Walk-throughs
Multiplayer Myth II
Shades
character shot Other than the Fallen Lords, these beings are the only match for Avatara (i.e. Alric). Possessing the same Dispersal Dream, Shades can detonate an entire legion in one move. When rushing a Shade (preferably with a Trow) get as close as possible as fast as possible. The close proximity of an enemy renders the Shade unable to cast the Dream. Shades can take a ton of punishment, so beat on them with everything you've got.

Soulless
character shot The undead archers of the Dark, Soulless can toss toxic barbed javelins over long distances, although not quite so far as the Bowmen's attack. They float slowly over all landscape features, accessing areas no other unit can reach; their high-ground advantage is unmatched by any other soldier of the Light or Dark, although Bowmen are superior to them on even footing.

In multiplayer, use Soulless as you would Bowmen, but utilize their floating ability whenever possible. Position Soulless on top of unscalable hills, sheer cliff faces, or uncrossable bodies of water. They're great for retrieving balls floating in deep water.

Stygian Knights
character shot Terrifying suits of armor brought to life to serve Soulblighter, these apparitions inflict intense damage with their fearsome battle-axes.

Since they contain no flesh, living or dead, Stygian Knights don't even blink - or wouldn't, if they had eyes - when struck with arrows, though Fire Arrows do have some effect. On the upside, they are unusually susceptible to explosives: Stygian Knights take over twice the damage from all explosive attacks, including Dwarven Cocktails and Wight suicides. This solitary weakness enables even a single Dwarf to devastate a large group of these otherwise powerful fighters.

Stygian Knights can be found in a variety of states. On some levels, they seem to function as normal soldiers. In others, they are frozen statues, only activated if you make contact with them. In still others, they only come to life if attacked. Whatever the condition, Stygian Knights are very dangerous, and unless you have a Dwarf in your ranks, you'll have no good means with which to take them down.

In multiplayer, Stygian Knights are fast, strong fighters with strong armor, and they render enemy archers all but worthless. Were it not for their vulnerability to explosives, they would be practically without equal. Keep them far away from Dwarves, but be sure to use them to rush unprotected Bowmen and Soulless as the Knights will take no damage as they approach. They are otherwise highly effective against all melee units - even Berserks, Heron Guards, and Myrkridia - although superior numbers can overwhelm them.

Next, Thrall and the Wights next