Dockhouse
In the dockhouse, you can get some easy experience points and cash. Talk to Captain Mung and Prichev and settle their dispute. If you convince Prichev to let the captain take the shipment to Waterdeep, you'll get a bit of money, but you'll get much more if you convince the captain to take the relief shipment to Neverwinter.
The Eisenfeldt Farmhouse
Start your werewolf hunting here. Urth's parents won't be very helpful, so just charge upstairs. Urth is a fairly powerful opponent--a 16th-level fighter. When you've done enough damage, he'll surrender. Convince him to use the charm--through persuasion or intimidation--and he'll be cured.
Wanev's Cottage
A-Stairs Up B-Library C-Bedroom D-To Kitchen |
This unassuming house is actually a bit more than it appears. If you're looking for the Serpent's Gems for Elaith, you'll want to stop here first. When you enter the house, disarm the trap near the stairs and go down into the basement.
As you move through the basement, pick up some skeletons' knuckles (at least two, though you'll need more to make items in Eltoora's laboratory), a fire beetle's belly, and a slaad tongue (the latter is found in a bookshelf in the library). In the bedroom, you'll find Wanev's bedroom journal, which will give you some clues about the puzzle ahead (and its reward). Fight the flesh golem near the stairs to the kitchen and climb up.
Upstairs, you'll find Wanev's cookbook. Put the necessary ingredients in the brazier (two skeletons' knuckles, a fire beetle belly, and a slaad's tongue) to open a portal. Step in and search the chests to find Wanev's lab journal, which describes a tower he is building to the south, and Wanev's wardstone.
Merchants
There are four merchants in Port Llast. The Cracked Anvil sells quality armor and weapons, Eltoora sells supplies for spellcasters, the Shady Character near the dockhouse sells rogue equipment, and Ballard has some general supplies.
Random Attacks
If you've spoken with Solomon more than once, you know that he's no friend and his ring was not a token of appreciation. This will be made even clearer when he attacks you. He and two guards will ambush you just outside of Port Llast, regardless of which road you take. Solomon and both his guards are 8th-level rogues. Make sure you loot his body for Solomon's journal, which is a possible lead in your search for the cult.
Another cult agent who will track you down is Vardoc. Before he strikes, you will hear a great deal about him from various terrified patrons at the Alliance Arms and the Green Griffon. He will finally attack after you've investigated Neva's disappearance. Vardoc is pretty tough--he's a 1st-level fighter/12th-level rogue/1st-level barbarian, with a wide assortment of combat-related feats and skills. Like Solomon, he will attack you on any of the three roads when the time is right. When Vardoc is dead, be sure to search his body for an informative letter.