Briefing: We've been contacted by Doctor Otto Schenker, an East German biophysicist who we believe is working on a top secret biological weapons program for the Soviet Union. Dr. Schenker has expressed a desire to defect. He has asked us to assist him in exchange for information on his research. This opportunity couldn't have arisen at a worse time. After that embarrassment in Morocco, you're hardly our first choice to handle this affair, but all our other surviving operatives are tied up on equally critical assignments. If we want a chance at Schenker, it has to be now and it has to be you, on your own. Objectives: Infiltrate the research compound in East Berlin. Set explosive charges. Photograph classified documents. Rendezvous with Werner von Haupt and offer him a light. Locate Doctor Schenker. Escape East Berlin with Doctor Schenker.
Objectives: Locate your first contact. Get through the front gate without setting off the beam. Prevent civilian casualties. Walk forward and speak with the man in the trenchcoat - he's your first contact. He tells Cate that, "The entrance is hidden." As soon as the cutscene concludes, a phone rings. Objective: Receive the phone call at the pay phone. Move beyond the man in the trenchcoat and turn left down the road. Spot the payphone. Enter the payphone, grab the intelligence item, and use the phone to view the next cutscene as Cate speaks with the second contact. He tells her: "...in the basement." Objective: Ring room 205, then go upstairs and knock on the door. Exit the payphone and return to the man in the trenchcoat. Move into the doors behind him and follow the hallway to the left. Locate the room buzzers on the right. Press the one for room 205. Enter the open elevator and go up. Approach room 205, knock on the door, and observe the letter popping underneath the door. Pick up the letter to read: "...of the library."
Objective: Bribe the gate guard to get inside the compound. Exit the Bier and turn left toward the lowered gate. There's a security camera here; move cautiously and crouch to avoid it. Hug the left, so you can easily hop into the door to the small outpost. Enter the door and speak with the guard. The guard automatically opens the door to the compound. Search the room for an intelligence item before you leave. Objective: Locate the inner gate controls and open the gate. You're entering hostile territory now, and it would serve you well to remain as concealed as possible. There are cameras everywhere - your mission training comes in handy here. Avoid detection by hugging the walls and staying crouched. If a camera spots you, get out of the way quickly, and it might not catch your position. Exit the outpost and enter the open doors to the left. Kill the guards with a silenced weapon. Pick up their dropped assault rifles. When killing guards in this section, do so away from the cameras. A camera spotting a dead body is as bad as a camera spotting you. Use body removal powder if it's in your inventory. Keep to the left and enter the small alcove under the streetlight. Again, avoid the cameras positioned above and across from you. Locate the padlocked grate on the ground. Use your barrette to open the padlock (or shoot it) and open the grate. Descend the ladder to an underground tunnel.
Objective: Proceed to the administrative area. Proceed back through the tunnels. Climb out of the ladder and avoid the cameras. Head forward and hug the walls to avoid the cameras. Turn to the left at the end of the path - this is where the gate was previously closed. There are guards everywhere, including some in high towers. If they have already been alerted to your presence, expect them to attack quickly. It's inevitable that the alarm will be set off. If guards are alerted, just maintain your position and let them come at you. Objective: Shut down the alarm. Enter the outpost at the end, grab the intelligence item, and locate the closed door. Enter the room and use the red button to shut down the alarm. Exit the outpost and approach the double doors underneath the searchlights (you can only go through the double doors if the alarm has been deactivated). Approach the doors to conclude the scene.
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