The Chronicles of Riddick: Escape from Butcher Bay Game Guide
General Strategies Packs of Smokes
Weapons and Combat Collectibles
Walk-Through Download this Guide

Guard Quarters

You need eyes for that retinal scanner--Riddick prefers the eyes of his nemesis, Abbott. You’re in the guard quarters so orders are to look for Abbott’s quarters. Walk around the corner and find Jenkins on the right side near the shopkeeper. Jenkins gives you some stuff, including a bottle of liquor. It’s a good haul cause someone in here will buy it.

This shopkeeper has invaluable information about Abbott. Plus he also sells some stuff.

Talk to the shopkeeper. Ask him where Abbott is. He’s got a package for Abbott and gives it to you for delivery. He also sells other items, including shotgun and assault rifle ammo for 20 UD, a combat knife for 50 UD, and light guard armor for 130 UD. If you’re collecting smokes, purchase them from the shopkeeper. You can score pack of smokes #33.

You can also get some more info about Abbott from other guards around. Look like the delivery routine may pay off. Go to the lift in the back and use the button to ride up.

Exit the lift and go right. Find Chancellor in the hall and talk with him. You can sell him the booze for 50 UD. Plus he gives you pack of smokes #31. Return to the lift area and go the other way. Continue all the way across the balcony and into the quarters.

Abbott’s apartment is the very last one. Get inside by telling him you have the package.

Approach the intersection. There’s a health unit to the right if you need it. Go left. Follow it all the way to the very back corner where you find Abbott’s apartment.

Objective: You have found Abbott’s apartment. Find a way to convince Abbott to open up the door for you.

You have the way to get inside: the package from the shopkeeper. Ring the doorbell and select "I’ve got a package". He’ll let you inside.

Abbott

Arm your assault rifle and prepare for a firefight. The charade doesn’t last long; Abbott opens fire as soon as you enter his apartment. Strafe to the left for some cover as you blast Abbott with the assault rifle. Keep him targeted and annihilate him until the cut scene interrupts the action.

Tower 17

Objective: Get down to the mines.

Exit the holding cell. Go into the adjacent cell to the right. Flip the bunk and grab pack of smokes #5 underneath. Exit the area through the door to the far right. Walk to the elevator, which automatically starts a descent.

Tower 17 Base

Exit the elevator and speak with Rael. He points you in the right direction: talk to Dogbone for info on getting down to the mines. Enter the next door and descend the stairs into the Tower 17 arena.

This is a non-linear section that can be completed in a variety of orders. Plus, there are many optional missions you can choose to complete (many of which reward you with a pack of smokes). There are also two ways to complete the area’s primary objective. This walk-through will outline how to complete both routes.

Dogbone is to the left. He’ll outline to two paths: kill Bam in the fight ring or find a way into the drug interrogation room and beat the snot out of Abbott. For fights you’ll talk to Centurion; for drugs talk to Twotongue. Both paths net some packs of smokes but if you want to maximize your smokes, you’ll need to complete the fight path and complete most of the drug path. Just follow this walk-through!

Objective: Fight in the ring.

Centurion arranges the fights within Tower 17.

Speak with Centurion. You have to fight to prove yourself. Go into the ring. He says to go challenge Harman. Go to the gate to the recreation area and speak with Harman. This initiates the fight. Return to Centurion and speak with him to start the fight. It’s a straight-up brawl versus Harman. Pummel him with your fists to complete the battle. You receive some UD for a successful beat down.

Speak with Centurion again. He points you to the next victim: Baasim, located in the recreational courtyard. Proceed into the recreational area.

Note the guard across from the recreational area. If you need health during the ring fights, talk to the guard and he’ll let you use a health unit in the room for 10 UD. Save this bonus for as long as possible. You will likely need a boost in the later fights.

Recreational Area

The prisoners’ recreational area is split up into four sections labeled A, B, C, and D (marked on the doors and on the insignia in the room’s center). Move to section B and find several cons.

In section B, talk to Pink; he sells some smokes. Purchase pack of smokes #56 for 10 UD off of Pink.

In section B, speak with Jamal-Udeen. You may have to leave the recreational area and return. You can only talk to him when he’s not praying. Speak with him as soon as you see him not praying to receive an optional quest (with a pack of smokes reward).

Optional Objective (Jamal-Udeen): Kill all Blueskins.

In section C, speak with Gulag. He mentions the two guys in section A (Cricket and Asif). Apparently they’ve stolen a red tube from Gulag and he wants it back.

Optional Objective (Gulag): Find Gulag’s red tube.

The Nurse wants you to poison Binks’ food.

In section C, speak with The Nurse. He wants to collect a debt. It’s Binks inside the Feed Ward. He wants you to poison Binks’ food.

Optional Objective (The Nurse): Help collect Nurse’s debt.

In section C, speak with Wilkins. He just wants to know if Jagger Valance is still alive. Agree to check on that fact when you reach the mines.

Optional Objective (Wilkins): Get Wilkins info on Jagger Valance.

In section D, speak with Twotongue. Not only does he sell the drugs you need for that mission path but he also sells packs of smokes. But he won’t deal unless you solve his mission. He also has a problem with Cricket and Asif in section A. They have an injector of his. He also wants you to waste Baasim in the ring.

Objective (Twotongue): Get drugs.

Return to section B and find Baasim. You must defeat him to complete either of Dogbone’s paths (fight your way or get caught with drugs). So time for another fist fight! Speak with him to initiate the challenge then return to Tower 17 and speak with Centurion to initiate the battle.

Baasim fights solely with fists so it’s another weaponless brawl. Complete your combinations and block his incoming shots. Don’t go outside the ring for long or risk losing the fight. Upon winning the fight you receive pack of smokes #18. Speak with Centurion for your next fight: Sawtooth, who’s in the Feed Ward.

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