Mountain, montane shrubland
Chaos level = Wild  (12 : 9 : 3 : 1)
Select A Habitat
First, select an environment (or keep the current one):

Then select a habitat within the environment:
Cullings

Hanadaka Namahage Nian

Syrinx

Shantak Storm Drake

Ice Bogie

Barbegazi Fissure Fisher Frore Wolf Yeti

Yipyip

Asperii Avianderthal Storm Drake Storm Giant

Fissure Fisher

Fire Giant Cherufe

Intro

Welcome to the Valor Habitat encounter tables. If this is your first time here, this page defaulted to showing you the Desert environment, Desert habitat.
Any other time you visit this page by clicking on the island-looking icon in the top yellow ribbon, the last habitat you visited will be displayed here.
(it is currently framed in blue in the ribbon to represent that this is the page you are on)

Too much text

Yes, there's a lot of text here. Once you're comfortable to do so, you can remove all of the explanatory text on this page
by toggling the display for the settings section in the top right settings icon (looks like a checklist) and selecting "Laconic habitat pages"
You can always turn the explanatory text back on by going back to the settings and selecting "Verbose habitat pages"

The Two Navigation Rows

The top yellow ribbon contains links to other pages for this project. For an overview of these pages, click on the icon which is a blue griffon.
From most of these other pages, you can return to this page by clicking on the island-looking icon near the right end of the ribbon.

I divide environments into habitats, and all encounter tables are for a single habitat. This page is for a single habitat.

The row of 15 environmental pictures across the top of this page, directly under the yellow navigaion ribbon, are links to the pages for those environments.
As environments are collections of habitats, those pages have from 5 to 15+ habitats. Because of the calculations used to generate the encounter tables,
some of these environment pages can take a few seconds to load, so be patient whenever you click a link to an environment page.

On the environment pages, the encounter tables for the habitats are structured differently from the d1000 table on this page.
- the Environment encounter tables are broken down into two rolls: one roll to determine the frequency category, and a second roll under the table for that frequency.
Despite the different encounter table structures, both the Habitat d1000 table and the Environment pages' two-table approach incoporate the same odds-related settings you have selected.

Configure Encounter Ratios / Change Settings

Click on the settings icon on the top right of this page to expand the settings section, where you may change the odds for creatures based on their frequency.

The Habitat Section

Under the two navigation rows is a section with some habitat info and settings.

On the far left of this section is a labeled image of the currunt habitat. The image links to this habitat within the Environment page which contains this habitat.
You will want to follow this link if you want to see the two-rolls encounter table for this habitat (in contrast to the d1000 table on this page),
or if you want to see this habitat in the context of its environment (that is, on the same page with its sister habitats).
On the environment page, you will see the same image for this habitat. Clicking on the image from the environment page brings you to this habitat page.

Next to the image of the habitat is the section for switching to another habitat. The options in the dropdown for changing the environment correspond to the environment pages
linked-to in the environment links across the top of this page. Selecting an environment here changes the options available in the habitat dropdown.
Selecting a habitat in the habitat dropdown will load it onto this page.

Cullings

The Cullings section displays any cullings which are assigned to any creature for the current habitat. The cullings buttons toggle them on and off.
Click on the "Cullings" link which heads this section to learn more about cullings.

Nearly all settings are stored as cookies, so they will stay with you. Cullings are an exception. They are stored in a database,
and since this site does not yet support multiple users, somebody else toggling a culling on or off will affect anybody using this site.
I don't think that's a big deal for now. I'm just demoing the usage of the enncounter tables for now.

d1000 Encounter Table for  Mountain, montane shrubland
common 0 - 61 )Caribou 62 - 123 )Llama uncommon 124 - 169 ) 170 - 216 )Frost Troll 217 - 262 )Goat 263 - 308 )Scrofa 309 - 354 )Tembo 355 - 401 )Wikkawak 402 - 448 )Xerichou 449 - 448 )Yak rare 449 - 464 ) 465 - 480 ) 481 - 496 ) 497 - 512 ) 513 - 527 ) 528 - 542 ) 543 - 557 ) 558 - 573 ) 574 - 588 ) 589 - 604 )Arassas 605 - 620 )Asperii 621 - 635 )Barbegazi 636 - 651 )Copper Dragon 652 - 666 )Dwarf 667 - 682 )Fire Bat 683 - 697 )Fire Giant 698 - 712 )Fissure Fisher 713 - 727 )Frost Drake 728 - 743 )Hoarfrost Drake 744 - 758 )Ice Bogie 759 - 773 )Ithn Yaroo 774 - 788 )Jarhdel 789 - 804 )Kyeryong 805 - 819 )Lili 820 - 834 )Mountain Troll 835 - 850 )Ogre 851 - 850 )Piasa 851 - 850 )Shantak 851 - 850 )Syrinx 851 - 850 )Taer 851 - 850 )Tazelwurm 851 - 850 )White Dragon 851 - 850 )Wolf 851 - 850 )Wyvern 851 - 850 )Yrthak very rare 851 - 855 ) 856 - 860 ) 861 - 865 ) 866 - 870 ) 871 - 875 ) 876 - 880 ) 881 - 886 ) 887 - 891 )Air Drake 892 - 896 )Avianderthal 897 - 901 )Beholder 902 - 906 )Boreal Dragon 907 - 912 )Braxat 913 - 917 )Cherufe 918 - 923 )Cloud Giant 924 - 928 )Dragondactyl 929 - 933 )Eldritch Giant 934 - 938 )Frore Wolf 939 - 943 )Frost Giant 944 - 948 )Frost Worm 949 - 953 )Hanadaka 954 - 958 )Human 959 - 963 )Lerritan 964 - 968 )Leshy 969 - 974 )Namahage 975 - 979 )Nian 980 - 984 )Phylaern 985 - 989 )Puttikan 990 - 994 )Slorath 995 - 999 )Storm Drake 1000 - 999 )Storm Giant 1000 - 999 )Sturmwolf 1000 - 999 )Whitespawn Hordeling 1000 - 999 )Whitespawn Hunter 1000 - 999 )Yedae 1000 - 999 )Yeti 1000 - 999 )Yipyip
d1000 Spoor Table for   Mountain, montane shrubland

The usage for this table is not implemented yet, but it will be to include "spoor" as a possibility in your encounter roll. To keep things simple to begin with, the spoor would be a clue as to what "type" of creature you found spoor for ("type" in the sense of the term-of-art used in D&D: aberration, undead, animal, giant, etc...). This finding would then increase the odds of that type of creature being encountered in your next encounter roll.

The d4 Caltrops site has neat-o tables for spoor by creature type.

The table in this section is calculated with the same odds defined for the regular encounter table above.

0 - 46 )(undefined) 47 - 56 )Aberration 57 - 210 )Animal 211 - 348 )Beast 349 - 451 )Dragon 452 - 466 )Elemental 467 - 481 )Fey 482 - 636 )Giant 637 - 707 )Humanoid 708 - 925 )Magical Beast 926 - 972 )Monstrosity 973 - 983 )Monstrous Humanoid 984 - 988 )Oni 989 - 999 )Outsider

This section is not a table to roll on for anything. It's meant to be a way to view the population of this habitat.

Creatures are grouped by type, and then sorted by size within the types.

The first image of a row represents the creature's size. Most of the bars in the size charts encompass two size categories.

The colored circle represents the creature's frequency.

Following the creature's name are the words for the creature's size and frequency.

The final column is the creature's form. This refers to the general shape and morphology of the creature. Most creatures do not have this data populated yet.

(undefined)
Wikkawak
Wikkawak
 
Aberration
Beholder
Medium
Beholder
Beholder
Medium
Beholder
Yipyip
Small
Yipyip
 
Animal
Caribou
ungulate
Large
Caribou
Llama
ungulate
Medium
Llama
Jarhdel
quadruped
Medium
Jarhdel
Wolf
lupine
Medium
Wolf
Wolf
lupine
Medium
Wolf
Yak
ungulate
Large
Yak
Sturmwolf
lupine
Medium
Sturmwolf
 
Beast
Goat
Medium
Goat
Goat
Medium
Goat
Scrofa
porcine
Large
Scrofa
 
Dragon
Copper Dragon
Huge
Copper Dragon
Copper Dragon
Huge
Copper Dragon
Frost Drake
drake
Large
Frost Drake
Hoarfrost Drake
drake
Medium
Hoarfrost Drake
Piasa
Large
Piasa
White Dragon
White Dragon
White Dragon
White Dragon
Wyvern
Wyvern
Wyvern
Wyvern
Boreal Dragon
draconic
Huge
Boreal Dragon
Storm Drake
drake
Gargantuan
Storm Drake
 
Elemental
Cherufe
facultative lizard
Huge
Cherufe
Cherufe
facultative lizard
Huge
Cherufe
Lerritan
biped
Gargantuan
Lerritan
 
Fey
Ice Bogie
biped
Small
Ice Bogie
 
Giant
Fire Giant
Fire Giant
Fire Giant
Fire Giant
Mountain Troll
biped
Huge
Mountain Troll
Ogre
Ogre
Ogre
Ogre
Frost Troll
biped
Large
Frost Troll
Cloud Giant
Cloud Giant
Cloud Giant
Cloud Giant
Eldritch Giant
biped
Huge
Eldritch Giant
Frost Giant
Frost Giant
Frost Giant
Frost Giant
Storm Giant
Storm Giant
Storm Giant
Storm Giant
 
Humanoid
Barbegazi
biped
Small
Barbegazi
Dwarf
biped
Small
Dwarf
Dwarf
biped
Small
Dwarf
Ithn Yaroo
biped
Large
Ithn Yaroo
Syrinx
winged biped
Medium
Syrinx
Taer
biped
Medium
Taer
Avianderthal
winged biped
Medium
Avianderthal
Human
biped
Medium
Human
 
Magical Beast
Arassas
Large
Arassas
Asperii
equine
Large
Asperii
Fire Bat
chiropteran
Medium
Fire Bat
Fissure Fisher
simian
Medium
Fissure Fisher
Lili
porcine
Medium
Lili
Tazelwurm
Large
Tazelwurm
Yrthak
Huge
Yrthak
Yrthak
Huge
Yrthak
Tembo
Medium
Tembo
Xerichou
Small
Xerichou
Air Drake
drake
Huge
Air Drake
Frore Wolf
lupine
Large
Frore Wolf
Frost Worm
Frost Worm
Frost Worm
Frost Worm
Puttikan
Medium
Puttikan
Slorath
serpentine
Gargantuan
Slorath
 
Monstrosity
Kyeryong
flightless bird
Small
Kyeryong
Shantak
Large
Shantak
Shantak
Large
Shantak
Dragondactyl
winged equine
Large
Dragondactyl
Leshy
... that walks like a man
Medium
Leshy
Nian
Large
Nian
Whitespawn Hordeling
facultative lizard
Small
Whitespawn Hordeling
Whitespawn Hunter
biped
Medium
Whitespawn Hunter
Yedae
winged simian
Large
Yedae
 
Monstrous Humanoid
Braxat
biped
Huge
Braxat
Yeti
Yeti
Yeti
Yeti
 
Oni
Hanadaka
biped
Medium
Hanadaka
 
Outsider
Namahage
Medium
Namahage
Phylaern
hybrid
Large
Phylaern