Actions/Abilities/Traits: D&D 5e
Special
Eldritch Sight
Magical darkness doesn't impede the shantak's darkvision.
Special
Flyby
The shantak doesn't provoke an opportunity attack when it flies out of an enemy's reach.
Special
Keen Sight and Smell
The shantak has advantage on Wisdom (Perception) checks that rely on sight or smell.
Special
Magic Resistance
The shantak has advantage on saving throws against spells and other magical effects.
Special
Pack Tactics
The shantak has advantage on attack rolls against a creature if at least one of the shantak's allies is within 5 feet of the creature and the ally isn't incapacitated.
Special
Unctuous Hide
A shantak's hide is very slippery. A rider can dismount a shantak without any penalty to movement speed. If an effect moves the shantak against its will while a creature is on it, the creature must succeed on a DC 15 Dexterity saving throw or fall off the shantak, landing prone in a space within 5 feet of it. If a rider is knocked prone or unconscious while mounted, it must make the same saving throw. In addition, the shantak can attempt to shake off a rider as a bonus action, forcing the rider to make the saving throw to stay mounted.
Special
Void Traveler
The shantak doesn't require air, food, drink, or ambient pressure.
Action
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 5 (1d10) necrotic damage.
Action
Insane Tittering (Recharge 4-6)
The shantak emits a horrific screech. Each non-shantak creature within 60 feet of it that can hear it must succeed on a DC 15 Constitution saving throw or be frightened until the end of the shantak's next turn. The shantak can choose to include or exclude its rider when using this action.
Action
Multiattack
The shantak makes two attacks: one with its bite and one with its talons.
Action
Talons
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage plus 5 (1d10) necrotic damage.
Nameless Sentinels. The noisome and hippocephalic birds known as shantaks are the stuff of grotesque legends. These incredible, winged colossi originate from the fabled Mountains of Leng, where they brood amongst immense quarries and cyclopean cities of onyx.
Hideous Mounts. Shantaks often serve as mounts and servitors of arcane summoners and travelers of the Void (such as the inter-planar Folk of Leng). The rime and niter of the nether pits cling to the enormous wings of these repugnant beasts.
5e SRD
Actions/Abilities/Traits: D&D 5e