Size:
Type:
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
Hit Points:
Attack Rank:
Passive Defense:
Active Defense:
Damage Reduction:
Role:
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:

Actions/Abilities/Traits:
(Pathfinder 2e) (Contemplative)
Actions/Abilities/Traits: (Pathfinder 2e) (Contemplative)
Ability
Atrophied
2 penalty to Strikes with such a weapon. It also can't use its spells or fly as long as it wields a two-handed weapon or object.
Ability
Occult Innate Spells
DC 18, attack +10; 1st magic missile (×3), mindlink; Cantrips (1st) daze, ghost sound, mage hand, read aura, telekinetic projectile
Ability
Thoughtsense
(divination, mental, occult) The contemplative senses all non-mindless creatures at the listed range.
Offense
Melee
Circumstance: combat round (melee)
claw +7 [+2/-3] (finesse), Damage 1d6 slashing
Trait
Aberration
Aberrations are creatures from beyond the planes or corruptions of the natural order.
Language
Akitonian
telepathy 30 feet
Perception
darkvision
thoughtsense (imprecise) 30 feet
Resistance
mental 5
Weakness
physical 2

Actions/Abilities/Traits:
(Pathfinder 2e) (Contemplative Meditant)
Actions/Abilities/Traits: (Pathfinder 2e) (Contemplative Meditant)
Ability
Atrophied
2 penalty to Strikes with such a weapon. It also can't use its spells or fly as long as it wields a two-handed weapon or object.
Ability
Occult Innate Spells
DC 39, attack +29; 8th dimensional anchor, disappearance (self only), discern location; 7th haste, magic missile (×3), return to essence, sanctuary, slow; Cantrips (8th) daze, ghost sound, mage hand, read aura, telekinetic projectile; Constant (8th) tongues
Ability
Temporal Sense
A contemplative meditant can always roll Dimension of Time Lore for initiative. When it does, it gains a +2 circumstance bonus to the roll as it acts on flashes of insight harvested from potential futures.
Ability
Temporal Suppression
Frequency: once per round
Effect: The contemplative attempts to hinder a target creature's personal flow of time. The target must be within 60 feet, and once targeted must attempt a DC 36 Will save, becoming slowed 1 on a failure or slowed 2 on a critical failure. Each time an affected creature ends its turn, its slowed value decreases by 1. A creature that critically succeeds on their save against Temporal Suppression is temporarily immune to it for 24 hours
Ability
Thoughtsense
(divination, mental, occult) The contemplative senses all non-mindless creatures at the listed range
Offense
Melee
Circumstance: combat round (melee)
claw +27 [+22/+17] (finesse, magical), Damage 3d6+4 slashing plus 4d6 mental
Trait
Aberration
Aberrations are creatures from beyond the planes or corruptions of the natural order.
Language
Akitonian
telepathy 60 feet
tongues
Perception
darkvision
thoughtsense 60 feet
Resistance
mental 15
Weakness
physical 10

Actions/Abilities/Traits:
(Pathfinder 2e) (Contemplative Mentor)
Actions/Abilities/Traits: (Pathfinder 2e) (Contemplative Mentor)
Ability
Atrophied
2 penalty to Strikes with such a weapon. It also can't use its spells or fly as long as it wields a two-handed weapon or object.
Ability
Occult Innate Spells
DC 43, attack +33; 9th foresight, magic missile (×3); 8th dimensional anchor, disappearance (self only), discern location; 7th haste, magic missile (×3), return to essence, sanctuary, slow; Cantrips (9th) daze, ghost sound, mage hand, read aura, telekinetic projectile; Constant (9th) tongues
Ability
Project Calm
(emotion, enchantment, mental, occult) The contemplative mentor projects a field of perfect calm in a 60-foot emanation. All creatures within the area of effect must succeed at a DC 40 Will save or be unable to take hostile actions for 1 round. After using this ability, the contemplative is drained 1, or increases its drained value by 1 if it was already drained. A contemplative mentor can't use this ability if its drained value is 3 or more.
Ability
Rituals
; 8th tattoo whispers
Ability
Temporal Sense
A contemplative meditant can always roll Dimension of Time Lore for initiative. When it does, it gains a +2 circumstance bonus to the roll as it acts on flashes of insight harvested from potential futures.
Ability
Temporal Suppression
Frequency: once per round
Effect: The contemplative attempts to hinder a target creature's personal flow of time. The target must be within 60 feet, and once targeted must attempt a DC 40 Will save, becoming slowed 1 on a failure or slowed 2 on a critical failure. Each time an affected creature ends its turn, its slowed value decreases by 1. A creature that critically succeeds on their save against Temporal Suppression is temporarily immune to it for 24 hours.
Ability
Thoughtsense
(divination, mental, occult) The contemplative senses all non-mindless creatures at the listed range
Offense
Melee
Circumstance: combat round (melee)
claw +32 [+27/+22] (finesse, magical), Damage 3d8+6 slashing plus 4d6 mental
Trait
Aberration
Aberrations are creatures from beyond the planes or corruptions of the natural order.
Language
Akitonian
telepathy 100 feet
tongues
Perception
darkvision
thoughtsense 100 feet
Resistance
mental 20
Weakness
physical 10