Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Earth Shaker
The first time per turn the duneshaker solifugid moves adjacent to a Large or smaller creature, that creature must succeed at a DC 39 Acrobatics check or fall prone.
Ability
Pounce
The duneshaker solifugid Strides and makes a Strike at the end of that movement. If the duneshaker solifugid began this action hidden, it remains hidden until after this ability’s Strike.
Ability
Rend
claw
Ability
Venom Spray
(poison) The duneshaker solifugid spews toxic barbs at all creatures in a 30-foot cone. Each creature within the cone takes 10d6 poison damage (DC 39 basic Fortitude save). A creature that fails is blinded for 1d6 rounds (or permanently on a critical failure). The duneshaker solifugid can’t use Venom Spray again for 1d4 rounds.
Offense
Melee
Circumstance: combat round (melee)
jaws +35 [+30/+25] (reach 10 feet), Damage 4d10+17 piercing
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn’t have an Intelligence ability modifier over –4, can’t speak languages, and can’t be trained in Intelligence-based skills.
Perception
darkvision
tremorsense (imprecise) 30 feet