Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Gnashing Bite [Reaction]
Circumstance: Trigger: A creature grabbed by the corrosive lizard's jaws fails
The lizard's jaws deal 1d6 piercing damage and 1d6 acid damage to the triggering creature.
Ability
Gout of Acid
(acid, primal) The corrosive lizard vomits a gout of acid in a 15-foot cone. Each creature in this area takes 3d6 acid damage (DC 20 basic Reflex save). The lizard can't use Gout of Acid again for 1d4 rounds.
Ability
Lurching Charge
The corrosive lizard Strides up to double its Speed and then makes a jaws Strike. If the lizard moved at least 20 feet away from its starting position, it gains a +2 circumstance bonus to this attack roll.
Offense
Melee
Circumstance: combat round (melee)
jaws +11 [+6/+1], Damage 1d10+2 piercing plus 1d6 persistent acid damage and Grab
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Trait
Fiend
Creatures that hail from or have a strong connection to the evil-aligned planes are called fiends. Fiends can survive the basic environmental effects of planes in the Outer Sphere.
Immunity
acid
Perception
darkvision
scent (imprecise) 30 feet
Weakness
good 3