Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Grip Throat
A Medium or smaller creature that is grabbed by the crawling hand has difficulty speaking and must spend an extra action to perform any action with the verbal trait.
Ability
Mark Quarry
A crawling hand can be assigned a quarry by anointing the hand with a drop of the intended quarry's blood. If the hand ever has no quarry, it automatically gains the next creature it damages as its quarry. The hand gains a +1 circumstance bonus to Perception checks when it Seeks its quarry, to Survival checks when it Tracks its quarry, and damage rolls when it Strikes its quarry.
Offense
Melee
Circumstance: combat round (melee)
claw +7 [+3/-1] (agile, finesse), Damage 1d4+1 slashing plus Grab
Trait
Undead
Once living, these creatures were infused after death with negative energy and soul-corrupting evil magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by positive energy, are healed by negative energy, and don't benefit from healing effects.
Immunity
death effects
disease
paralyzed
poison
unconscious
visual
Language
can't speak any language
Common
Perception
lifesense 30 feet
tremorsense (imprecise) 30 feet