Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Broad Swipe
The hulk makes two Strikes with its claw against two adjacent foes, both of whom are within its reach. The multiple attack penalty does not increase until after both attacks are resolved.
Ability
Massive Rush
The hulk Strides and makes a claw Strike with a +4 circumstance bonus to damage. If the strike hits, the hulk automatically Shoves the target 10 feet.
Offense
Melee
Circumstance: combat round (melee)
claw +18 [+14/+10] (agile, reach 10 feet), Damage 2d6+11 slashing
Trait
Mindless
A mindless creature has either programmed or rudimentary mental attributes. Most, if not all, of their mental ability modifiers are -5. They are immune to all mental effects.
Trait
Skeleton
This undead is made by animating a dead creature's skeleton with negative energy.
Trait
Undead
Once living, these creatures were infused after death with negative energy and soul-corrupting evil magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by positive energy, are healed by negative energy, and don't benefit from healing effects.
Immunity
death effects
disease
mental
paralyzed
poison
unconscious
Perception
darkvision
Resistance
cold 5
electricity 5
fire 5
piercing 5
slashing 5