Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Attack of Opportunity [Reaction]
Ability
Belly Hatch
The daelum can Interact to stow or remove an item from their belly hatch, which can hold up to 10 Bulk.
Ability
Gallop
Circumstance: The daelum is in quadruped form;
The daelum Strides twice. They have a +10-foot circumstance bonus to their Speed during these Strides.
Ability
Shift Form
The daelum transforms into a quadruped. While in this form, their Speed increases by 10 feet and they don't count the contents of their belly hatch against the total amount they can carry. The daelum can make hoof Strikes in quadruped form, but not pick or claw Strikes. Using this ability again returns the daelum to their bipedal form.
Ability
Smog Cloud
(arcane, evocation, poison) The daelum unleashes a cloud of smog in a 10-foot emanation. The cloud persists for 3 rounds, but doesn't move with the daelum. All creatures within the cloud are concealed. A creature that begins its turn in the smog cloud must attempt a DC 18 Fortitude save (creatures that must breathe and don't hold their breath take a –2 circumstance penalty on their save). Critical Success No effect and temporarily immune for 1 hour. Success The creature is sickened 1. Failure The creature is sickened 2. Critical Failure The creature is sickened 2 and slowed 1.
Offense
Melee
Circumstance: combat round (melee)
pick +13 [+8/+3] (fatal d10, reach 10 feet), Damage 1d6+7 piercing
Trait
Construct
A construct is an artificial creature empowered by a force other than necromancy. Constructs are often mindless; they are immune to bleed damage, death effects, disease, healing, necromancy, nonlethal attacks, poison, and the doomed, drained, fatigued, paralyzed, sickened, and unconscious conditions; and they may have Hardness based on the materials used to construct their bodies. Constructs are not living creatures, nor are they undead. When reduced to 0 Hit Points, a construct creature is destroyed.
Immunity
bleed
death effects
disease
doomed
drained
fatigued
healing
mental
necromancy
nonlethal attacks
paralyzed
poisoned
sickened
unconscious
Item
pick
Language
Common
Kelish
Osiriani
Perception
darkvision