Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Home Guardian
By commanding their home to attack, the domovoi can Grapple, Shove, Trip, and Disarm with their enraged home Strike. The domovoi uses their Household Lore instead of Athletics skill for these checks.
Ability
Master of the Home
2 circumstance penalty instead, as the domovoi hides things, makes noise when people try to sleep, tangles weaving, and otherwise makes life a misery. A domovoi must spend a week in a place before these benefits occur.
Ability
Primal Innate Spells
DC 18; 1st mending (at will); Cantrips (1st) mage hand, prestidigitation, telekinetic projectile
Ability
Shy
A domovoi is naturally invisible while within sight of their bound home. The domovoi can become visible, or even selectively visible—allowing some people to see them
Offense
Melee
Circumstance: combat round (melee)
broom +7 [+2/-3], Damage 1d4+3 bludgeoning
Offense
Ranged
Circumstance: combat round (ranged)
enraged home +9 [+4/-1] (evocation, primal, range increment 30 feet), Damage 1d8+4 bludgeoning, piercing, or slashing (depending on object)
Trait
Fey
Creatures of the First World are called the fey.
Language
Common
Sylvan
Perception
tremorsense (imprecise) within their entire bound home
Weakness
cold iron 4